No Type Element (Planar Travel Supplement)

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No Type[edit]

No Type as an element means that the Planar Form has no strongly associated element and thus has no strengths and weaknesses that such an element would have. Planar Forms from all other elements may choose No Type abilities without needing to spend extra Ability Points (they still lose half the number of uses per day, and must have at least twice the level requirement in their primary ability).

Allied Elements[edit]

Pick any 4 when creating a No Type Planar Form.

Abilities[edit]

Flee[edit]

Name: Flee
Element: No Type
Required Level: 0
Required Abilities: None
Ability Point Cost: 0
Number of Uses
Per Combat:
3
Description: Roll a D10, add your Speed, and subtract the highest Speed in the enemy group of foes. On a 5 or higher, you flee the battle.

Flee Party[edit]

Name: Flee Party
Element: No Type
Required Level: 2
Required Abilities: None
Ability Point Cost: 4
Number of Uses
Per Combat:
2
Description: Roll a D10, add your Speed, and subtract the highest Speed in the enemy group of foes. On a 5 or higher, your party flees the battle.

Tackle[edit]

Name: Tackle
Element: No Type
Required Level: 0
Required Abilities: None
Ability Point Cost: 0
Number of Uses
Per Combat:
20
Description: Miss 1, Critical 20, 5 Dmg

Hard Tackle[edit]

Name: Hard Tackle
Element: No Type
Required Level: 1
Required Abilities: None
Ability Point Cost: 0
Number of Uses
Per Combat:
15
Description: Attack, Miss 2, Critical 20, 5 Dmg

Mega Tackle[edit]

Name: Mega Tackle
Element: No Type
Required Level: 2
Required Abilities: None
Ability Point Cost: 2, Augment(1) + 1 damage
Number of Uses
Per Combat:
12
Description: Attack, Miss 3, Critical 20, 7 Dmg

Supreme Tackle[edit]

Name: Supreme Tackle
Element: No Type
Required Level: 3
Required Abilities: Mega Tackle
Ability Point Cost: 4, Augment(1) + 1 damage
Number of Uses
Per Combat:
10
Description: Attack, Miss 4, Critical 19, 11 Dmg

Flex[edit]

Name: Flex
Element: No Type
Required Level: 0
Required Abilities: None
Ability Point Cost: 1
Number of Uses
Per Combat:
10
Description: Increases damage by 1 for the remainder of combat (max +10 from all Abilities)

Pump Up[edit]

Name: Pump Up
Element: No Type
Required Level: 1
Required Abilities: Flex
Ability Point Cost: 2
Number of Uses
Per Combat:
5
Description: Increases damage by 2 for the remainder of combat (max +10 from all Abilities)

Rage[edit]

Name: Rage
Element: No Type
Required Level: 2
Required Abilities: Pump Up
Ability Point Cost: 5
Number of Uses
Per Combat:
4
Description: Increases damage by 3 for the remainder of combat (max +10 from all Abilities)

Defensive Position[edit]

Name: Defensive Position
Element: No Type
Required Level: 0
Required Abilities: None
Ability Point Cost: 1
Number of Uses
Per Combat:
8
Description: Decreases damage taken by 1 for the remainder of combat (max +8 from all Abilities)

Toughen[edit]

Name: Toughen
Element: No Type
Required Level: 1
Required Abilities: Defensive Position
Ability Point Cost: 2
Number of Uses
Per Combat:
4
Description: Decreases damage taken by 2 for the remainder of combat (max +8 from all Abilities)

Unmovable[edit]

Name: Unmovable
Element: No Type
Required Level: 2
Required Abilities: Toughen
Ability Point Cost: 5
Number of Uses
Per Combat:
2
Description: Decreases damage taken by 4 for the remainder of combat (max +8 from all Abilities)



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