Ninja (Fallout Supplement)

From D&D Wiki

Jump to: navigation, search

NINJA [General]

When you attack the critters of the waste you have a better chance of really hurting them.
Prerequisite: Proficient with weapon, BAB +6
Benefit: When attacking with a weapon with which you are proficient the critical range for that weapon is doubled! You also get a +1 to your damage when you do crit (after damage adjustment).
Special: You may take Ninja twice, the second time it increases the critical range by 1 and the bonus damage by 2. I.E. A sword with a crit range of 19 - 20 would after taking Ninja once have a crit range of 17 - 20 with a plus 1 damage. The second time it would have a crit range of 16 - 20 with a plus 3 damage.

Back to Main PageD20 ModernFeats
Back to Main PageD20 ModernCampaign SettingsFalloutFeats

This page may resemble content endorsed by, sponsored by, and/or affiliated with the Fallout franchise, and/or include content directly affiliated with and/or owned by Bethesda Softworks LLC. D&D Wiki neither claims nor implies any rights to Fallout copyrights, trademarks, or logos, nor any owned by Bethesda Softworks LLC. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page.
Home of user-generated,
homebrew pages!