Nephalem (3.5e Race)

From D&D Wiki

Jump to: navigation, search

Physical description[edit]

Similar in appearance to humans, Nephalem are set apart from their human companions by an eerie, unnerving air of physical perfection. They share many characteristics with the humans that their race has grown to mimic, although small vestiges of their angelic and demonic bloodlines show that they aren't quite what they seem at first glance, They are thin, lithe, typically well-muscled but lean. Their bodies border on perfect, though they may have distinguishing features that show what they really are. Such features could be red, gold, or silver eyes, a metallic sheen to their hair or tan skin, or even stunted horns that typically hide beneath their hair.

Personality[edit]

The Nephalem are bold and possess the heart of a lion, often being protective of their friends. They know of their half-breeds nature, living with the blood of angels and demons inside them. They have a deep inner desire to help those in need, and to see the world. For this reason, they make great adventurers, monster slayers and heroes.

Society[edit]

Nephalem do not have their own system of social hierarchy. Often they are loners, doing their best to blend in to the towns they end up in. They do their best to use their talents to help those around them.

Relations[edit]

They are very good at making friends, due to their charismatic and kind-hearted nature, getting along well with lizard folk, Elves of all kinds, Halflings, Gnomes, Half-elves, Half Orcs and Dwarfs. They generally distrust Orcs and Goblins due to their corrupt nature.

Religion[edit]

They serve a god of some sort, and view this as a very important part of their daily lives. What kind of god they worship can vary greatly.

Lore[edit]

During the Soul-bound wars the angels of Aether and the Demons waged war on each other in a war of Light versus Dark until some rogue angels and demons grew sick of the eternal struggle between their people, and fled to make a new realm called Haven. They produced offspring that they called the Nephalem. These offspring found their way to many other planes, eventually finding that their powers made them very good adventurers.

Names[edit]

Male names include Ordan, Archynal, Alyp, Aeroth, Sareth, Hyrok and Saren; and female names include Alyva, Maderna, Narmia, Variel, Kyreia and Rava.

Languages[edit]

Nephalem start knowing Common, Celesital and Infernal. They can choose any language (except for secret languages) as bonus languages.

Alignment[edit]

Neutral Good is the most common, though other alignments within the realm of good or neutral are also possible.

Racial Traits[edit]

  • +2 Strength, +2 Charisma.
  • Immune to both Necrotic and Radiant damage.
  • Immune to both magical and natural diseases
  • Low-Light Vision
  • Darkvision 60 ft, can see in full color
  • Favored Class: Any. When determining whether a multiclass Nephalem takes an experience point penalty, his or her highest-level class does not count.

Racial ability[edit]

Rejuvenate: Once per day, a Nephalem can restore half of their spell slots for each level, rounded down.

Vital Statistics[edit]

Table: Nephalem Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
80 years 5000 years 15000 years Immortal
  1. At middle age, +0 to all. -0 to all
  2. At old age, +0 to all. -0 t0 all
  3. At venerable age, +0 to all. -0 to all
Table: Nephalem Random Starting Ages
Adulthood Simple Moderate Complex
18 years +2d10 (20-38 years) +3d8 (21-42 years) +3d10 (21-48 years)
Table: Nephalem Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 5' 50" +1d12 90 lb. × (1d4) lb.
Female 5' 45" +1d12 70 lb. × (1d3) lb.



Back to Main Page3.5e HomebrewRaces

Home of user-generated,
homebrew pages!


Advertisements: