Negative Energy Conduit (3.5e Feat)

From D&D Wiki

Jump to: navigation, search

Negative Energy Conduit. [Archetype][edit]

You have a connection to the negative energy plane.
Prerequisite: Any Non-Good, Able to cast Arcane spells.
Benefit: See below
Special: If you ever stop qualifying for this feat, you can trade it for another archetype feat you meet the prerequisites.

Archetype Feat Bonus are based on HD.

  • 1 HD: You may either learn Inflict Light Wounds as if they were on your spell list, or gain a daily rebuke undead attempt (as a cleric) that only affects one undead as chosen.
  • 3 HD: Gain Withering Touch: you may make a touch attack to deal negative energy damage. The amount of damage you may deal per day is equal to your caster level × your primary casting stat bonus.
  • 8 HD: You may expend damage from withering hand as a substitute for material components when you cast Animate Dead. You exchange 10 damage / 25 GP
  • 15 HD: Healed by negative energy (as an undead is).

Back to Main Page3.5e HomebrewCharacter OptionsFeatsArchetype Feats

Home of user-generated,
homebrew pages!