Name |
CR__ |
Description
|
Commoner |
CR 0 |
As in most civilizations, the vast majority of Mazticans are normal people with no particular combat ability.
|
Tribal warrior |
CR 1/8 |
The average Maztican ward has about a dozen warriors to its militia, who act as law enforcement, security hunters, and wartime levies.
|
Koyemshi |
CR 1 |
The koyemshis are the jesters of the nomadic Azuposi, though as leadership is less centralized among the nomads than in a kingdom so too are the koyemshi.
|
Fetishist |
CR 1 |
Fetishist use their wits to guide primal spirits within Azuposi communities to calm wild animals, especially during hunts or attacks.
|
Druid |
CR 2 |
Maztican druids worship the slain creator goddess Maztica and are most often nomadic. In their travels, they are more often welcome wherever they find themselves than not, whether that be in the company of jagre, Nexalans, or jaguars.
|
Priest |
CR 2 |
The priests of Maztica and Kukul's children hail from dedicated noble families and lead their community's rituals.
|
Scholar |
CR 2 |
Maztica's equivalent of wizards worship the shattered creator god Kukul through reading his stars. They are nomadic gatherers of knowledge; anthropologists and prophets, though their travels are typically much more dangerous than a druid's.
|
Eagle Knight |
CR 3 |
Eagle knights are noble plumaweaving warriors. In warfare, they are primarily used as scouts and shock troops, and for intercepting attacks on vulnerable positions. Most eagle knights worship Qotal primarily.
|
Jaguar Knight |
CR 3 |
Jaguar knights are noble hishnashaping warriors. In warfare, they lead charges and small-unit raids, and often meet the brunt of enemy charges. Most jaguar knights primarily worship Zaltec.
|
Dragon Knight |
CR 4 |
Unlike eagle and jaguar knights, dragon knights are not part of a noble order. Instead, they were exceptional ward militiamen who proved themselves in combat by slaying cipactli and now wear their scales on their weapons and armor.
|
Chief Eagle Knight |
CR 5 |
Chief eagle knights lead Maztica's armies with tact and guile, and are masters of pluma.
|
Chief Jaguar Knight |
CR 5 |
Chief jaguar knights lead Maztica's armies with ferocity and tirelessness.
|
High Priest |
CR 5 |
High priests are chosen by the hand of one of Maztica's gods to represent their will within their chosen nation.
|
Name |
CR__ |
Description
|
NPC |
CR X |
Description
|
Name |
CR__ |
Description
|
Poscadar Nomad |
CR 1 |
All poscadar are trained in magic and bowmanship, making them a dangerous people to cross.
|
Poscadar Koyotōchtin |
CR 3 |
The koyotōchtin are legendary cavalry units, riding antelopes into battle whenever their troupe must send a message, or if they are ever thrust into a war.
|
Poscadar Pathfinder |
CR 5 |
Pathfinders, the most skilled of the koyotōchtin, lead poscadar troupes across the deserts from a forward position sometimes miles ahead, spotting dangers and situations that require tending. While they are not a formally-titled leadership role, they are the informal heads of their troupe.
|
Name |
CR__ |
Description
|
NPC |
CR X |
Description
|
Back to Main Page → 5e Homebrew → Campaign Settings → Maztica
 |
This page may resemble content endorsed by, sponsored by, and/or affiliated with the Dungeons & Dragons franchise, and/or include content directly affiliated with and/or owned by Wizards of the Coast. D&D Wiki neither claims nor implies any rights to Dungeons & Dragons copyrights, trademarks, or logos, nor any owned by Wizards of the Coast. This site is for non profit use only. Furthermore, the following content is a derivative work that falls under, and the use of which is protected by, the Fair Use designation of US Copyright and Trademark Law. We ask you to please add the {{needsadmin}} template if there is a violation to this disclaimer within this page. |
|