Magelike (3.5e Class)

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This material is published under the OGL 1.0a.

Magelike[edit]

Magelikes have few spelllike abilities they can use at will as often as they want

Making a Magelike[edit]

Alignment: Any.

Starting Age: Any.

Table: The Fighter

Hit Die: d10

Level Base
Attack Bonus
Saving Throws Special
Will Ref Fort
1st +0 +2 +0 +0 Bonus Feat
2nd +1 +3 +0 +0 Bonus Feat
3rd +2 +3 +1 +1
4th +3 +4 +1 +1 Bonus Feat
5th +3 +4 +1 +1
6th +4 +5 +2 +2 Bonus Feat
7th +5 +5 +2 +2
8th +6/+1 +6 +2 +2 Bonus Feat
9th +6/+1 +6 +3 +3
10th +7/+2 +7 +3 +3 Bonus Feat
11th +8/+3 +7 +3 +3
12th +9/+4 +8 +4 +4 Bonus Feat
13th +9/+4 +8 +4 +4
14th +10/+5 +9 +4 +4 Bonus Feat
15th +11/+6/+1 +9 +5 +5
16th +12/+7/+2 +10 +5 +5 Bonus Feat
17th +12/+7/+2 +10 +5 +5
18th +13/+8/+3 +11 +6 +6 Bonus Feat
19th +14/+9/+4 +11 +6 +6
20th +15/+10/+5 +12 +6 +6 Bonus Feat

Class Skills (8 + Int modifier per level, ×4 at 1st level)
Appraise, Balance, Bluff, Climb, Craft, Decipher Script, Diplomacy, Disable Device, Disguise, Escape Artist, Forgery, Gather Information,Handle Animal , Hide, Intimate, Jump, Knowledge, Listen, Move Silently, Open Lock, Perform, Profession, Search, Sense Motive, Sleight of Hand, Spot, Swim, Tumble, Use Magic Device, Use Rope

Class Features[edit]

All of the following are class features of the Magelike.

Weapon and Armor Proficiency: A Magelike is proficient with all simple armor and all simple and martial weapons.

New Spelllike Ability: A Magelike can choose a new spelllike ability everytime he levels up. But some abilities have

Epic Fighter[edit]

Table: The Epic Fighter

Hit Die: d6

Level Special
21st
22nd Bonus Feat
23rd
24th Bonus Feat
25th
26th Bonus Feat
27th
28th Bonus Feat
29th
30th Bonus Feat

2 + Int modifier skill points per level.

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