Lurewolves (3.5e Race)

From D&D Wiki

Jump to: navigation, search



Lurewolves are not the friendliest of races since they tend to keep people at an emotional distance. They keep their emotions to themselves so it's hard to tell what they're thinking. It can be very difficult for them to establish deep, personal relationships because they're so socially distant. They choose their friends very carefully and can only trust them to a certain extent. They are very independent and rarely ask others for help. No matter how they feel about someone they always act distant and, perhaps, cold to them. Should they ever find someone worth trusting, they may slowly reveal their true feelings and, eventually, a sense of loyalty towards them. A Lurewolf's trust and loyalty towards someone is worth having; no matter how long it may take to obtain. Individual Lurewolves have their own beliefs and values and are very passionate about them. Only a select and trusted few ever see this border-line "eccentric" trait that never wavers in a Lurewolf's heart.

They like the wilderness and prefer to hunt for their food. Lurwolves are curious, but not so much as to be gullible to whatever people say.

Physical Description[edit]

Lurewolves are humanoid creatures that appear similar to wolves. They possess wolf-shaped heads with sharp, carnivorous teeth. Their chest, arms, and torso all resemble human anatomy. Their legs resemble the hind legs of a quadruped, but they slightly longer to accommodate their height. Their legs also have more layers of muscle fiber, making them surprisingly strong. Lurewolf bodies are covered with a thick coat of fur that vary in colors. The most common colors are the varying shades of black, gray, and white. Most Lurewolf coats tend to have two or more of these colors. Their eye color greatly varies and depend on heritage. The average height of an adult male Lurewolf is around 5'8" to 6'2" and their weight between 130-210lb. The average height and weight of an adult female Lurewolf is slightly less than that of males. Lurewolves also vary in body shape. Some are muscular and bulky while some can be thin, yet well-toned. However, most are somewhere in the middle.


Other races believe that Lurewolves are rather suspicious or interesting due to their personality. Humans treat them somewhat oddly do to their appearance and Elves tend to not associate with them at all because Lurewolves are difficult to read. Due to the fact that not too many Lurewolves travel the world, many find their combination of strange appearance and anti-social behavior rather fascinating. Lurewolves like to keep to themselves, but refusing to answer questions about their race because of it just make them more interesting to others.


Since they usually never concern themselves with other people, a Lurewolf can be somewhat selfish and put their own moral values first. Many would be considered Chaotic Neutral.


Lurewolves live in their own secluded territories that are nearly impossible to find. Most of these territories are located in colder climates, preferably forest, mountains, and snow fields. These territories consist of two to three villages closely located to each other and a suitable hunting ground. These territories can still very in size should their villages grow to the size of towns or greater. The Lurewolves must relocate to a new territory should their previous hunting grounds run out of prey. Traveling Lurewolves with the intent of relocating can be seen in large caravans. A Lurewolf "pack" is simply another name for a family. Families are either blood-related or formed through strong emotional ties with others.


A Lurewolf may worship any deity they choose to worship or follow the deity in which their family worships. Some territories may even worship a particular deity, but not so much as to provoke conflict with their breatheren should they worship an opposing deity.


The Lurewolves speak their own unique language, lurian, as well as common so they may trade with other races if needed.


Lurewolf names are given by their parents. They greatly vary because they can be of different languages and meanings. The most common of Lurewolf names are: Sota, Ulf, Ulra, Tamaska, and Lupa

Racial Traits[edit]

  • (+2)Dexterity, (+2)Wisdom, and (-2)Charisma: The Lurewolves are wise and agile hunters,but their anti-social personality doesn't make them socially appealing.
  • Humanoid (Lurewolf)
  • Medium size: No size-related bonuses
  • Low light vision: Lurewolves can see twice as far as a human in starlight, moonlight, torchlight, and similar conditions of shadowy illumination.
  • Lurewolf base land speed is 40 feet
  • Natural Weapon: 2 Claws(1d6)and 1 Bite(1d8)
  • Keen Senses(Ex): Lurewolves have Scent as a bonus feat
  • (+2) racial bonus for: Listen, Search, Spot, and Wilderness Lore checks
  • Unusual Form: Lurewolves cannot equip full-body humanoid armor due to the anatomy of their legs. They can only be fitted with exotic armor or armor specially made for their needs.(50% increase in base armor price)
  • Automatic Languages: Lurian, Common. Bonus Languages: Dwarven, Halfling, Orc, Gnome, Abyssal, Orc,.
  • Favored Class: Ranger or Rogue
  • Level Adjustment: +0

Vital Statistics[edit]

Table: Random Starting Ages
Adulthood Simple Moderate Complex
18 years +1d4 +1d6 +1d8
Table: Lurewolf Aging Effects
Middle Age Old Venerable Maximum Age
120 years 180 years 200 years 2d% years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
Table: Lurewolf Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 10" +2d8 110 lb. × (2d6) lb.
Female 4' 8" +2d8 90 lb. × (2d6) lb.

Back to Main Page3.5e HomebrewRaces

Home of user-generated,
homebrew pages!