Luna Blade (3.5e Equipment)

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Luna Blade
Exotic Light Thrown
Critical: 18-20 x2
Range Increment: 10 ft
Type: Slashing (if used in melee) or piercing (if thrown).
Size Cost1 Damage Weight1 hp
Fine * *
Diminutive * *
Tiny * *
Small 300 gp 1d4 1.5 lbs
Medium 300 gp 1d6 3 lbs
Large 1d8 6 lbs
Huge * *
Gargantuan * *
Colossal * *
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Luna blades are crescent-shaped throwing knives, with a leather handle fitted in the weapon’s midsection. Luna blades are always made of razor-sharp silver. A thrown Luna blade usually returns to the hand of the thrower, unless it scores a critical hit. If a Luna blade misses its mark or scores a normal (not critical) hit, it is considered a ‘returning’ Luna blade as it flies back to the wielder’s hand. If the wielder of a returning Luna blade is not proficient with the weapon, he must make a Reflex save (DC 10) or be hit by the weapon as it returns, suffering the appropriate amount of damage. If the save succeeds, the Luna blade falls to the ground and a move action must be spent to pick it up. A character with the Deflect Arrows feat does not need to make a Reflex save to avoid a returning Luna blade but the blade still falls to the ground. A character with the Snatch Arrows feat automatically catches a returning Luna blade, even if he is not proficient with the weapon. Any character proficient with Luna blades can catch them as they return. A Luna blade that scores a critical hit remains lodged in the target’s body, even if the critical hit was achieved in melee. Pulling a Luna blade out of a creature’s body requires a move action. A character cannot throw a single Luna blade more than once in a single round, regardless of his number of attacks per round; however, he may throw two separate Luna blades if his base attack bonus or feats allow it. A character may freely make all of his allowed attacks per round when wielding a Luna blade in melee. If a character throws two Luna blades on the same round, he must deal with both returning Luna blades separately and needs a free hand for each.

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