Lumenari kotlc (5e Race)
Lumenari Elf[edit]
The Lumenari are ancient elves who channel immense inner power through special Talents. Each Lumenari elf is born with a unique innate ability that evolves as they grow in experience and mastery.
Traits[edit]
- Ability Score Increase. Your Dexterity score increases by 2 and your Intelligence score increases by 1.
- Age. Lumenari mature at 110 and can live up to 750 years.
- Alignment. Lumenari tend toward neutral good.
- Size. Medium.
- Speed. 30 feet.
- Darkvision. 60 feet.
- Fey Ancestry. Advantage on saving throws against being charmed, and magic can’t put you to sleep.
- Keen Senses. Proficiency in the Perception skill.
- Lumenari Talent. You begin play with one Talent from the Lumenari Talent List. Your Talent improves as you reach levels 4, 8, 12, 16, and 20 in a class that advances Talents (typically the Lumenari class).
- Languages. You can speak, read, and write Common, Elvish, and one other language of your choice.
Variant Lumenari Elf[edit]
Some Lumenari manifest different energy flows and alternative talents.
- Ability Score Increase. Your Dexterity score increases by 2 and your Charisma score increases by 1.
- Languages. You can speak, read, and write Common, Elvish, and Sylvan.
- All other traits remain the same, except you must choose your Talent from the Variant Talent List (optional Talents GMs can assign).
Lumenari Subraces[edit]
Skyborn[edit]
- Ability Score Increase. +1 Wisdom
- Flight. You have a flying speed of 30 feet. You can’t fly if wearing medium or heavy armor.
Flameborn[edit]
- Ability Score Increase. +1 Constitution
- Fire Resistance. You have resistance to fire damage.
Waveborn[edit]
- Ability Score Increase. +1 Wisdom
- Amphibious. You can breathe underwater, and you have a swimming speed of 30 feet.
Stoneborn[edit]
- Ability Score Increase. +1 Strength
- Steady Footing. You have advantage on checks and saving throws to avoid being knocked prone or moved.
Shadowborn[edit]
- Ability Score Increase. +1 Dexterity
- Shadow Blend. You have advantage on Stealth checks made in dim light or darkness.
Starborn[edit]
- Ability Score Increase. +1 Intelligence
- Stellar Flare. You can cast the Guiding Bolt spell once per long rest.
Lumenari Class[edit]
Lumenari blend martial precision and magical talent, relying on innate powers awakened through life experience.
Class Features[edit]
- Hit Dice: 1d8 per Lumenari level
- Proficiencies: Light armor, simple weapons
- Saving Throws: Intelligence, Dexterity
- Skills: Choose two from Arcana, Insight, Perception, Persuasion, History, Stealth
- Equipment: A simple weapon, traveler’s clothes, a spellcasting focus (if applicable), and a scholar’s pack
Level Table[edit]
Level | Proficiency Bonus | Features | Talents Known | Spell Slots |
---|---|---|---|---|
1 | +2 | Lumenari Talent, Ethereal Step | 1 | 2 |
2 | +2 | Talent Improvement | 1 | 3 |
3 | +2 | Subclass Choice | 2 | 4 |
4 | +2 | Ability Score Improvement | 2 | 4 |
5 | +3 | Extra Attack | 2 | 4 |
6 | +3 | Talent Improvement | 3 | 4 |
7 | +3 | Improved Ethereal Step | 3 | 5 |
8 | +3 | Ability Score Improvement | 3 | 5 |
9 | +4 | Enhanced Spellcasting | 3 | 5 |
10 | +4 | Talent Mastery | 4 | 5 |
11 | +4 | Subclass Feature | 4 | 6 |
12 | +4 | Ability Score Improvement | 4 | 6 |
13 | +5 | Greater Ethereal Step | 4 | 6 |
14 | +5 | Talent Improvement | 5 | 6 |
15 | +5 | Superior Spellcasting | 5 | 6 |
16 | +5 | Ability Score Improvement | 5 | 6 |
17 | +6 | Master Talent | 5 | 7 |
18 | +6 | Ethereal Mastery | 6 | 7 |
19 | +6 | Ability Score Improvement | 6 | 7 |
20 | +6 | Archon of the Lumenari | 6 | 7 |
Subclasses (Archetypes)[edit]
Mindshaper[edit]
You specialize in Mentalist talents. At 3rd level you gain advanced telepathy, 7th level lets you override weaker minds, and by 18th level you can paralyze targets with thought alone.
Elementalist[edit]
You control the elements. Gain minor fire and water control at level 3, and summon elementals or transform into living flame or lightning by level 18.
Illusionist[edit]
You bend light and perception. You can create invisibility, mirror images, and later even multi-sensory constructs or mental hallucinations.
Temporalist[edit]
You manipulate time. Slow enemies, increase your speed, and eventually stop time briefly.
Aetherial[edit]
You harness void and antimagic. You can suppress magic, walk through shadows, and even erase magical effects or travel ethereally.
Lumenari Talents[edit]
Each Talent includes abilities unlocked at levels 1, 4, 8, 12, 16, and 20. Players may choose up to 6 Talents throughout their Lumenari class progression.
Mentalist Tree[edit]
Telepath
- Mental communication (30 ft), surface thought reading, lie detection, stun mind, global telepathy, telepathic web
Empath
- Sense emotions, calm/agitate, aura control, empathy boost, emotional field, mass charm/fear
Psion
- Telekinetic push, move objects, arcane psionics, psychic shove, mental binds, levitate self
Elementalist Tree[edit]
Pyrokinetic
- Ignite, flame conjure, fire cone, fire bypass resistance, flame aura, summon fire elemental
Hydropath
- Control water, create water, restrain, ice blast, fog veil, tsunami
Electrokinetic
- Shock touch, weapon charge, lightning arc, overload tech, chain lightning, storm form
Terrakinetic
- Earth tremor, stone fists, create wall, earthbind, stone skin, summon earth elemental
Illusionist Tree[edit]
Glamourist
- Minor illusion, disguise, false terrain, illusory clone, invisibility, mass illusion
Mirage Walker
- Blur field, mirror image, blur spell, teleport 15 ft, clone image, blink at will
Soundweaver
- Mimic sound, sound pulse, shatter, silence zone, resonance stun, hypnotic melody
Temporalist Tree[edit]
Chronomancer
- Quickened step, delay, slow spell, speed bubble, rewind check, time stop
Precognitive
- Danger sense, premonition, glimpse future, evade death, clairvoyant field, foresee all
Time Binder
- Temporal lock, freeze enemy, anchor allies, stasis zone, delay effects, master of moments
Aetherial Tree[edit]
Voidwalker
- Phase shift, vanish in shadows, short teleport, dark meld, misty form, true ethereal
Antimage
- Detect magic, counterspell-lite, dispel zone, negate resistance, anti-spell burst, antimagic shell
Language Seer
- Understand languages, tongues, mental link, universal empathy, compel truth, omnilingualism