Lacer, Land (3.5e Race)

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Land Lacer[edit]


Land Lacers are perhaps the most dangerous of the Lacers for their highly aggressive behavior and territorial nature. Land Lacer are very similar to Lizardfolk in their behavior toward others, but have a strong bond with family and will wage war for the death of one of their own. Land Lacer can be stubborn and quick to anger and hold respect for powerful individuals who exhibit skill in honorable combat. The eldest of their number often lead the tribes.

Physical Description[edit]

Land Lacers usually stand 5 to 7 feet tall with earth tone scales to help them blend into their rocky and desert homes. The Land Lacer have short, thick necks that support a heavily armored skull. Their heads are shaped like a short snouted tyrannosaur with horns and bony notches protruding from the snout and growing large as they reach the crown. Their long, dagger-like teeth give them a foreboding appearance and make them deadly foes even when unarmed. Their eyes are always a variant of red or orange with yellow flecks or other small marking on the iris. They have stout, strong bodies built for battle. Their arms and legs are akin to crocodiles in shape, however are not webbed and have broad claws used for digging. Their tails are borderline vestigial as far as use, though it helps with balance some, it is not very noticeable. Land Lacer tails extend about 3 to 5 feet long and look identical to a crocodile tail.


Land Lacers are very aggressive toward other sapient species, however will develop respect and eventually ally with anyone who can demonstrate exceptional martial prowess. Desert lizardfolk are allied with Land Lacer just as often as they are enemies. Human nomads of the desert often earn the respect of Land Lacer for their adaptability despite the natural physical weakness of the human form. Mountain dwelling Land Lacer often have contact with dwarves and forge a truce, one race avoiding the lands of the other except for the occasional trading.


Land Lacer are almost always neutral in some form or another, but it varies from person to person.


They live in stone rich deserts and mountainous areas and are more industrious than other Lacer, building true towns into the rock rather than makeshift nests and small villages. Their architecture looks very dwarven with straight cuts and hard angles, but it is rarely as smooth as dawrven works and the chisel marks mar the otherwise solid lines.


Land Lacer are largely non-religious, however some worship gods of war and strength.


All Land Lacer know Draconic but can, and often do, learn Dwarven, Terran and Common. They also know Lacerci, a language specific to the Lacers which they use colloquially among themselves mixed with draconic.


Land Lacer names include a two or three long string of the following sounds with mei at the end for males, fei for females and du for gender neutral names. Terr, Ya, Low, Ur, Sue, Own, Zou, Dao, Row, Tei, No, Anc, Eeg, Nee. So potential names might be Yaterrmei, Lodoaneefei or Ursudu. Last names might be added if the population of a troop grows too large.

Racial Traits[edit]

The Land Lacer have the following racial traits:

  • Type: Humanoid (Reptilian, Dragon Blooded(Races of the Dragon))
  • Ability Score Adjustments: +2 Strength, -2 Dextarity, +2 Constitution, -2 Intellect, -2 Charisma
  • Size: Medium
  • Speed: Base land speed is 30 feet. Burrow speed 10 feet.
  • Armor: +2 Natural armor from their thick, scaly skin.
  • Attack: Gain a bite attack for 1d6 piercing and bludgeoning damage as a primary and two slashing claw attacks for 1d4 as secondary.
  • Feats: All Lacers are considered eligible races for applicable dragonkin, animal and lizardfolk specific feats.
  • Awkward Build: Due to their tails and more lizard-shaped bodies, Lacers must have armor custom made at an increased cost of 50% (including the cost of masterwork armor.)
  • Languages: Lacerci and Draconic. Bonus languages: Terran, Common, Dwarven.
  • Favored Class: Fighter

Vital Statistics[edit]

Table: Land Lacer Random Starting Ages
Adulthood Simple Moderate Complex
10 years +1d3 +1d6 +1d10
Table: Land Lacer Aging Effects
Middle Age1 Old2 Venerable3 Maximum Age
30 years 50 years 65 years +2d20 years
  1. At middle age, −1 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  2. At old age, −2 to Str, Dex, and Con; +1 to Int, Wis, and Cha.
  3. At venerable age, −3 to Str, Dex, and Con; +1 to Int, Wis, and Cha.

Table: Land Lacer Random Height and Weight
Gender Base Height Height Modifier Base Weight Weight Modifier
Male 4' 6" +3d10 50 lb. × (2d2) lb.
Female 4' +3d10 40 lb. × (2d2) lb.

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