Jötunn Crusher (Berserk Supplement)

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Jötunn Crusher[edit]

Large giant (Jötunn), chaotic neutral

Armor Class 17 (splint)
Hit Points 75 (10d10 + 20)
Speed 30 ft.

17 (+3) 14 (+2) 15 (+2) 10 (+0) 11 (+0) 10 (+0)

Saving Throws Str +6
Skills Athletics +6, Intimidation +3, Perception +3
Senses passive Perception Expression error: Unexpected number.
Languages Jötunn
Challenge 5 (1,800 XP)

Reckless. At the start of its turn, the jötunn can gain advantage on all melee weapon attack rolls during that turn, but attack rolls against it have advantage until the start of its next turn.

Brute. A melee weapon deals one extra die of its damage when the jötunn hits with it (included in the attack).


Multiattack. The jötunn makes two greatclub attacks.

Greatclub. Melee Weapon Attack: +6 to hit, reach 5 ft., one target. Hit: 12 (2d8 + 3) bludgeoning damage.


Just strong enough to beat down jötunn commoners, crushers wear and wield the ruins of human ships. While not their keepers, they are often tasked with acquiring war beasts in exchange for the kindness of those who have power over them.

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