Ironspine, Adult (3.5e Creature)

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Adult (3 years to 15 years)
Adult Ironspine
Size/Type: Large Dragon
Hit Dice: 6d12+18 (57 hp)
Initiative: +2
Speed: 40 ft. (8 squares)
Armor Class: 17 (–1 size, +3 Dex, +6 natural), touch 11, flat-footed 12
Base Attack/Grapple: +6/+16
Attack: Bite +11 melee (2d8+6)
Full Attack: Bite +11 melee (2d8+6) and 2 claws +6 melee (1d10+3)
Space/Reach: 10 ft./5 ft.
Special Attacks: Improved grab, pounce, rake 1d10+3
Special Qualities: Low-light vision, scent
Saves: Fort +8, Ref +8, Will +8
Abilities: Str 23, Dex 17, Con 17, Int 6, Wis 16, Cha 6
Skills: Balance +6, Hide +3*, Listen +3, Move Silently +9, Spot +3, Swim +11
Feats: Alertness, Improved Natural Attack (bite), and Improved Natural Attack (claw).
Environment: Any Environment
Organization: Solitary
Challenge Rating: 4
Treasure: None
Alignment: Any
Advancement: 7–12 HD (Large); 13–18 HD (Huge)
Level Adjustment:

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Adult ironspines stand more than 3 feet tall at the shoulder and are about 9 feet long. They weigh from 400 to 600 pounds. These are often called black crested ironspines.


Improved Grab (Ex): To use this ability, an adult ironspine must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.

Pounce (Ex): If an adult ironspine charges a foe, it can make a full attack, including two rake attacks.

Rake (Ex): Attack bonus +9 melee, damage 1d8+3.

Skills: Adult ironspines have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +8.

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