Increase Weight (3.5e Spell)

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Increase Weight
Level: Sor/Wiz 4
Components: V, S, F
Casting time: 1 round
Range: Touch
Target: Creature/object touched
Duration: 15 min/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes

This spell causes the designated target to increase in weight, 25%+15% per level of the caster -4, to a maximum of 300%. Thus, if a 4th-level wizard successfully casts increase weight on a 200-pound man, the man's weight is increased by 25% - he gains 50 pounds, and weighs 250 pounds until the spell's duration expires. This spell stacks with itself; if the same man had it cast upon him again, he would gain another 62.5 pounds and would weigh 312.5. Each subsequent casting does not affect the duration of any previous castings.

An unwilling recipient receives a saving throw to avoid the effects. A person's movement rate is decreased by one-quarter for every multiple of their original weight. The sudden weight gain requires a Dexterity check in precarious circumstances such as if the victim is balanced on a ledge or a rope bridge.

Encumbrance rules apply; the additional weight counts as encumbrance, which may require victims to shed excess equipment. Any flying creature (except those which fly magically, such as beholders) that gains more than 75% of its base weight must land by the end of the round the spell takes effect. If not, the creature crashes and suffers one-half normal falling damage.

Focus: 1 oz. lead

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