Immunity (5e Creature)

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Immunity[edit]

medium aberration, chaotic evil


Armor Class 13 (natural armor)
Hit Points 34 (4d12+10)
Speed 40ft


STR DEX CON INT WIS CHA
18 (+4) 20 (+5) 30 (+10) 10 (+0) 10 (+0) 10 (+0)

Saving Throws con +15,dex +10, str +9
Damage Resistances piercing, slashing.
Damage Immunities bludgeoning, radiant, lighting, fire, poison, acid, cold, thunder, necrotic.
Condition Immunities Paralyzed, Poisoned, Charmed, Incapacitated, Stunned, Prone, Diseased
Senses true sight 30ft, dark vision 60ft, passive Perception 10
Languages shadolic(undercommon)
Challenge 16 (15,000 XP)


Necrotic furry. any time Immunity been attacked with necrotic damage Immunity absorbs it turning a part of its body black. Immunity heals for 1d4 and it next attack deals a extra 1d4 necrotic damage. If a creature dies by Immunity next attack with the necrotic damage that creature rises to be a zombie in 1d4 rounds, the zombie is not under Immunity's control so the undead can attack Immunity if Immunity is the closest creature or attacks it.

Fire heal. Immunity heals for 1d6 if it been attacked by/with fire damage.

Acid heal. Immunity heals for 1d6 if it been attacked by/with acid damage.

Poison heal. Immunity heals for 1d6 if it been attacked by/with poison damage.

Thunder heal. Immunity heals for 1d6 if it been attacked by/with thunder damage.

Lighting heal. Immunity heals for 1d6 if it been attacked by/with lighting damage.

Cold heal. Immunity heals for 1d6 if it been attacked by/with cold damage.

Radiant heal. Immunity heals for 1d6 if it been attacked by/with radiant damage.

Absorption. Any time Immunity been hit/attacked with bludgeoning damage it absorbs the damage of it and puts it in Immunity's next attack that isnt from parry. <exp. Eldrich blast= 5 force damage that 5 goes in immunity's next claw attack>

Regenerate. If Immunity hp gets lower then 5 immunity heals for 3d6.

Magic Resistance. Immunity has advantage on saving throws against spells and other magical effects.

ACTIONS

Multi Attack. Immunity can make 2 claw attacks.

Claw. Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: (1d6+5) slashing damage.

REACTIONS

Parry(recharge 5/6). if immunity has been hit with one of the damage types that it is resistance or immune to, Immunity can deflect it back to the creature that attack with that damage type as long as it was range or a spell.

This creature looks like a humanoid but it is fully white and semi translucent on the outer part of its body, its body is slime like. As far as how theses things came to be the only known source is that theses were created by a creature named Zeno but they are not consider constructs. anything that hits them is either adsorbed, throw back, or go right threw it. the only creatures that knows its weakness is the Creator of Immunity and some patrons(the beings that give warlocks powers). Its behavior is like a undead in a way of it attacking anything that hits it, sees its, or its creator demands it. they are not slow and their not mindless. If the creator ever dies they will carry out their last command if their was any.


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