Hurl Flame (4e Feat)
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Hurl Flame [Barbed Devil]
You can lob a globe of infernal fire.
Prerequisite: Barbed Devil, Produce Flame Racial Utility power.
Benefit: You can use Hurl Flame as a Daily power.
|Hurl Flame||Barbed Devil Racial Power|
|You thrust your claw forwards, launching your infernal flames into your foe to burn and daze.|
|Standard Action||Ranged 5|
|Prerequisite: You must have a flame in one of your claws created by your Produce Flame racial Utility power.|
|Target: One creature|
|Attack: Dexterity + 2 or Charisma + 2 Vs. Reflex|
|Hit: 1d10 + Dexterity or Charisma modifier fire damage, 5 ongoing fire damage and the target is dazed (save ends both).|
|Miss: Half damage, the target is dazed until the end of your next turn, no ongoing damage.|