Humankind (3.5e Creature Type)
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For the sake of simplicity, Fairies in Humankind form, Mailboxes, Kenili, and Shapeshifters in humankind form are considered Humankinds. This allows us to refer to them without confusion, as "humanoids" are much too vague, and "humans" may refer to "Mailboxes" (as they are what most would consider humans), or "Fairies" (as they are the only true humans of Garduinius). Humankinds appear to look like humans (the common Mailboxes of Garduinius).
A Humankind has the following features.
- 8-sided Hit Dice
- Base attack bonus equal to 3/4 total Hit Dice (as cleric).
- Good saves vary.
- Skill points equal to (3 + Int modifier, minimum 1) per Hit Die, with quadruple skill points for the first Hit Die, or by character class.
A Humankind possesses the following traits (unless otherwise noted in a creature’s entry).
- Proficient with simple school-supply type weapons (or simple weapons if in a regular campaign).
- Proficient with no armor, or by character class. Proficient with basic shields only (clipboard and cahier), or no shields if in a regular campaign.
- Humankinds eat, sleep, and breathe.
- May be harmed by fruit/vegetable attacks.