Housefly (3.5e Creature)
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|Hit Dice:||1d2 (1 hp)|
|Speed:||5 feet (1 square), Fly 100 feet (Perfect)|
|Armor Class:||59 (+8 size, +33 Dodge, +8 Dex), touch 59, flat-footed 59|
|Space/Reach:||1/2 ft/0 ft.|
|Special Attacks:||Contaminate Food, Annoying Buzz, Distraction|
|Special Qualities:||Uncanny Dodge, Improved Evasion, Housefly Reflexes, Vermin Traits, Vulnerability to Flyswatters|
|Saves:||Fort -5, Ref +27, Will +8|
|Abilities:||Str 1, Dex 27, Con 10, Int -, Wis 17, Cha 5|
|Skills:||Hide +10, Spot +14, Listen +8|
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An annoying buzzing sound fills your ears as you see a small black speck moving around your head at speeds that would make your neck snap from the momentum. As it loops and twirls, you suddenly feel a powerful urge to destroy it by any means necessary...
A housefly is possibly the most annoying vermin in existence. While the insect itself poses virtually no threat, the disease it carries does, as does its tendency to annoy characters into a destructive frenzy. A housefly is a miniscule black insect with a plump body, gossamer wings, and large red eyes. A housefly is so small that is length and height are negligible, as is its weight.
Annoying Buzz (Ex): A flying housefly that occupies the same square as another creature drones incessantly. A creature with a housefly occupying its square at the end of the round must make a DC 18 will save or fly into a berserk rage, picking up anything it and trying to smash the fly until the creature or the fly is dead. Naturally, this can also end up with a PC hitting another PC in the face.
Distraction (Ex): A creature with a housefly in its square at the end of its turn must succeed on a DC 11 fortitude save or be nauseated for one round.
Contaminate Food (Ex): A housefly that spends two rounds on food of any kind contaminates it with the Slimy Doom disease.
Housefly Reflexes (Ex): A stationary housefly may make a reflex save against any attack, even those that would not allow a reflex save, such as an axe flying at the face of its current target.
Improved Evasion (Ex): a housefly can avoid even magical and unusual attacks with great agility. If a housefly makes a successful Reflex saving throw against an attack that normally deals half damage on a successful save, instead instead takes no damage. On a failed save, a housefly takes half damage.
Improved Uncanny Dodge (Ex): A housefly can react to danger before its senses would normally allow her to do so. A housefly retains her Dexterity bonus to AC even if she it is caught flat-footed or struck by an invisible attacker. However, a housefly still loses its dexterity Dexterity bonus to AC if immobilized.
A housefly cannot be flanked, and can only be sneak attacked by a rogue of fifth level or higher (for the purposes of other classes with sneak attacks, treat them as a rogue in this case).
Vulnerability to Flyswatters (Ex): When attacked by a Flyswatter, a housefly loses its dodge bonus to AC, its dexterity bonus, uncanny dodge, housefly reflexes and improved evasion.