Hooked Stick (3.5e Equipment)

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Hooked Stick
Simple Light Melee
Critical: ×2
Range Increment:
Type: Bludgeoning
Hardness: 5
Size Cost1 Damage Weight1 hp
Fine 1 sp, 3 cp 1 1/16 lb 1
Diminutive 2 sp, 5 cp 1 1/8 lb 1
Tiny 5 sp 1d2 1/4 lb 1
Small 1 gp 1d3 1/2 lb 2
Medium 1 gp 1d4 1 lb 5
Large 2 gp 1d6 2 lbs 10
Huge 4 gp 1d8 4 lbs 20
Gargantuan 8 gp 2d6 8 lbs 40
Colossal 16 gp 3d6 16 lbs 80
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

With a hooked stick, you get a +2 bonus on opposed attack rolls made to disarm an enemy (including the roll to avoid being disarmed if such an attempt fails). In addition, a hooked stick can also be used to make trip attacks. If you are tripped during your own trip attempt, you can drop the hooked stick to avoid being tripped.

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