High Elf (4e Race)

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High Elf[edit]

Sun_elf.jpg
[1]
Racial Traits
Average Height: 5'3" - 6'7"
Average Weight: 165 - 240 lbs.
Ability Scores: +2 Strength; +2 Dexterity or +2 Intelligence
Size: Medium
Speed: 7 squares
Vision: Low-Light
Languages: Common, Elven
Skill Bonuses: +2 Arcana, +2 History
Fey Origin: Your ancestors were native to the Feywild, so you are considered a fey creature for the purpose of effects that relate to creature origin.
Highborn Will: You get a +5 racial bonus to saving throws against sleep and charm effects.
High Elf Defensive Proficiency: You are proficient with the scimitar and scale armor.
Arcane Affinity: Choose one wizard cantrip. You gain the use of that cantrip.


Highborn Magicka High Elf Racial Power
Harnessing the magicka that flows through the blood of every High Elf, you imbue your attack with elemental energy.
Encounter Star.gif Cold, Fire, Lightning
Free Action Personal
Trigger: You hit with an attack
Effect: You add 1d6 damage to the attack. Increase to 2d6 at 11th level, then to 3d6 at 21st level.
Special: When you use this power, choose a damage type: fire, cold, or lightning. The damage dealt with this power is of the type you chose.



Play an High Elf if you want...

  • to be a member of a race that has a long and rich history.
  • to be naturally adept at arcane magic
  • To be a member of a race that favors the Wizard, Warrior, and Ranger classes.

Physical Qualities[edit]

Like most of the Elves, the High Elves are close to the height of humans, but with notable differences. High Elves have bronze-colored skin and their hair color is typically dark brown, autumn orange, or deep gold. High Elves’ ears are long and pointed, and their eyes are vibrant blue, violet, gold, or green. Male sun elves are typically taller and heavier than females, sometimes by as much as five inches or twenty pounds.

Elves mature at about the same rate as humans, but show few effects of age past adulthood. The first sign of an elf ’s advancing age is typically a change in hair color—sometimes graying but usually darkening or taking on more autumnal hues. Most elves live to be well over 200 years old and remain vigorous almost to the end.

Attitudes and Beliefs[edit]

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High Elf Communities[edit]

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High Elf Adventurers[edit]

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<!-Favored Class 3->: <!-Description. What are the race's adventurers of this class like? Why should a character choose this class?->

Roleplaying a High Elf[edit]

When creating a <!-race name-> adventurer, here are a few points to consider.

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<!-Lead text.-> <!-Description. Why does this roleplaying point relate to the race? What does this roleplaying point mean for characters of the race? What does this roleplaying point mean for the party?->

<!-Lead text.-> <!-Description. Why does this roleplaying point relate to the race? What does this roleplaying point mean for characters of the race? What does this roleplaying point mean for the party?->

<!-Race name-> Characteristics:

<!-Race name-> Male Names:

<!-Race name-> Female Names:


High Elf Feats[edit]

Heroic Tier Racial Feats
Name Description
Paragon Tier Racial Feats
Name Description
Epic Tier Racial Feats
Name Description

High Elf Utility Powers[edit]

When your high elf character gains a class utility power after 1st level, you can forgo taking a power granted to you by your class. Instead you gain a high elf utility power of the same level or lower.



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