Heavy Demonslayer Arm (3.5e Equipment)

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Heavy demonslayer arm
Critical: 18-20/x2
Range Increment:
Type: Slashing or Bludgeoning
Hardness: 10
Size Cost1 Damage Weight1 hp
Fine * 1d4 * 1
Diminutive * 1d6 * 1
Tiny * 1d8 * 2
Small 1500g 1d10 4lb 5
Medium 1500g 2d6 8lb 10
Large 1500g 3d6 16lb 20
Huge * 4d6 * 40
Gargantuan * 6d6 * 80
Colossal * 8d6 * 160
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.

Description: The first time your wear this, a dark glove begins covering your hand. Heavy Demonslayer Arms are made from demon bodies. While wearing this, if you aren't a demon or have demonblood subtype, your total level decreases by one, and you gain no benefit from Demonslayer Claws. You can't remove this from your body.

Activation: Activating the Heavy Demonslayer Arm is a swift action. Your arm gets bigger and becomes more demon-like. Because of its weight, you can't use your second hand. The Heavy Demonslayer Arm is considered a two handed weapon. Deactivating this weapon is a free action.

Effect: When the wearer makes an attack against a evil aligned creature, the arm deals 4d6 bonus damage; against good aligned creatures the arm deals 2d6 bonus damage. This damage is treated as though it came from a magical weapon for the purposes of damage reduction.

Effect 2: If you are tripped during your own trip attempt, you can deactivate the Heavy Demonslayer Arm to avoid being tripped.

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