Hallend (3.5e Deity)

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Intermediate Deity
Symbol: A full Sail with a Lightning bolt across it
Home Plane: Material Plane
Alignment: Chaotic Good
Portfolio: Sea Travel, Storms, Wind, Naval Battles, Pirates
Clergy Alignments: NG, CG, CN
Domains: Air, Storm, Chaos, Good, War
Favored Weapon: Light Repeating Crossbow or Scimitar
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Hallend the Hero, as he is called by his worshipers, is an ascended mortal. Once a feared Pirate, Hallend saw what pain he had caused and saw the error of his old ways. He became an almost Robin Hood-like pirate, giving his gains to the poor. After his death, the gods granted him divine ranks to continue his protection of those on the sea and to punish those who would use the sea for evil.


Hallend encourages helping the less fortunate through taking from the more fortunate, but cruelty is not allowed.

Clergy and Temples[edit]

Most of Hallend's Clerics have some levels of Rogue and nearly all are adept at sailing. His Temples can be found on numerous small islands all over the sea. There are few ships that don't also keep a small shrine to Hallend onboard

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