Half-Elf, 2nd Variant (4e Race)

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Half-Elf[edit]

Racial Traits
Average Height: 5' 5" - 6' 2"
Average Weight: 130–190 lb.
Ability Scores: +2 Dexterity, +2 Wisdom or +2 Charisma
Size: Medium
Speed: 6 squares
Vision: Low-Light
Languages: Common, Elven
Bonus Feat: You gain a bonus feat at 1st level.
Bonus Skill: You gain training in one additional skill selected from the list in Chapter 5.
Dilettante: At 1st level, you choose an at-will power from a class different from yours. You can use that power as an encounter power.
Dual Heritage: You can take feats that have either elf or human as a prerequisite (as well as those specifically for half-elves), as long as you meet any other requirements.

<!-History. What unique aspects make the race what it is? What are the race's origins? How has the race developed through history? What special traits does the race acquire from its history?->

Physical Qualities[edit]

<!-Description. Why does the race look like it does? Does the race look similar to another race, and why? How does the race dress in their day-to-day lives and in their adventuring? Is there a trait that people everywhere can relate to the race?->

Attitudes and Beliefs[edit]

<!-Description. What are the race's individual attitudes and beliefs? What are the race's social attitudes and beliefs?->

<!-Race Name-> Communities[edit]

<!-Description. What are the race's communities like? What are the race's community hierarchy and social divisions like? How is the race treated during adventuring?->

<!-Race Name-> Adventurers[edit]

<!-Description. Why does the race adventurer and what do they stand to gain from it?->

<!-Favored Class 1->: <!-Description. What are the race's adventurers of this class like? Why should a character choose this class?->

<!-Favored Class 2->: <!-Description. What are the race's adventurers of this class like? Why should a character choose this class?->

<!-Favored Class 3->: <!-Description. What are the race's adventurers of this class like? Why should a character choose this class?->

Three sample <!-race name-> adventurers are described below.


Roleplaying a <!-Race Name->[edit]

When creating a <!-race name-> adventurer, here are a few points to consider.

<!-Lead text.-> <!-Description. Why does this roleplaying point relate to the race? What does this roleplaying point mean for characters of the race? What does this roleplaying point mean for the party?->

<!-Lead text.-> <!-Description. Why does this roleplaying point relate to the race? What does this roleplaying point mean for characters of the race? What does this roleplaying point mean for the party?->

<!-Lead text.-> <!-Description. Why does this roleplaying point relate to the race? What does this roleplaying point mean for characters of the race? What does this roleplaying point mean for the party?->

<!-Race name-> Characteristics:

<!-Race name-> Male Names:

<!-Race name-> Female Names:

<!-Your race-> Racial Options[edit]

Paragon Paths:

Epic Destinies:

<!-Your race-> Feats[edit]

Heroic Tier Racial Feats
Name Description
Paragon Tier Racial Feats
Name Description
Epic Tier Racial Feats
Name Description

<!-Your race-> Utility Powers[edit]

When your <!-your race-> character gains a class utility power after 1st level, you can forgo taking a power granted to you by your class. Instead you gain a <!-your race-> utility power of the same level or lower.



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