Gunner, Sniper (Fallout Supplement)

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Gunner, Sniper: Rank 2

CR 4

Male or Female Human Fast Hero 3/Strong Hero 1
Medium Humanoid(Human) creature
Occupation: Raider
Allegiances: Gunners
Initiative:/Reputation: +6/+14
Senses: Listen +6, Spot +6
Languages: English(S), Slang(R/W/S), Gibberish(S)
Defense: 20, Touch: 13, Flat-Footed: 12 (+3 Dex, +5 Class, +2 Armor)
+1 Def vs Melee
HP: 20 (3d8-4 HD)
Massive Damage: 8
Fort:/Ref:/Will: +1/+7/+1
Speed: 40 ft
Melee: +4 HtH (1d3+2 non-lethal) or
Melee: +4 Knife (1d4+2 piercing)
Ranged: +6 G11 (3d4 ballistics) or
Ranged: +6 Calico liberty 100 (2d6 ballistics)
Space:/Reach: 5x5 ft/5 ft
Base Attack:/Grapple: +3/+4
Attack Options: +2 to attacks when on a moving vehicle
Action Points: 24
Combat Gear: Gunner leather armor, .G11 5d10 .4mm rounds, Calico Liberty 100 4d8 9mm rounds, Knife
Abilities Str: 12, Dex: 16, Con: 8, Int: 6, Wis: 10, Cha: 6
SQ: Loose Cannon(+2 Init, range for weapons halved)
Feats: Simple Weapons Proficiency, Personal Firearms Proficiency, Improved Initiative, Light Armor Proficiency, Defensive Martial Arts, Gunner
Fast Hero Talents: Improved Speed(+5 Speed), Improved Increased Speed(+5 Speed)
Strong Hero Talents: Melee Smash(+1 Melee damage)
Raider Benefits: +1 Drive, Intimidate, Light Armor Proficiency
Skills: Drive +6, Hide +6, Move Silently +6, Intimidate +11, Listen +6, Spot +6
Possessions: Combat Gear plus 1d4-1 misc items, 1d2-1 food, 1d2-1 chems




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