Grung (5e Race Variant)
From D&D Wiki
|Image of Grungs from Volo's Guide to Monsters|
Your grung character has the following racial traits.
Ability Score Increase. Your Dexterity score increases by 2, and your Constitution score increases by 1.
Age. Grung reach maturity at 3 to 4 months, and can live for up to 80 years.
Alignment. Grungs are almost always lawful evil.
Size. Your size is Small.
Speed. Your base walking speed is 25 feet. You also have a climbing speed of 25.
Amphibious. You can breathe both air and water.
Poisonous Skin. Any creature that grapples you or otherwise comes into direct contact with you must at the end of its turn succeed on a Constitution saving throw or become poisoned for 1 minute. A poisoned creature no longer in direct contact with you can repeat the saving throw at the end of each its turns, ending the effect on itself on a success. The DC for this saving throw equals 8 + your Constitution modifier + your proficiency bonus. A grung succeeds on this saving throw automatically.
Standing Leap. A grung's long jump is up to 25 feet and its high jump is up to 15 feet, without a running start.
Water Dependency. A grung that fails to immerse itself in water for at least one hour during its long rest does not gain any benefits of that long rest, as if going without sleep.
Animal Instinct. You have proficiency in your choice of either the Nature or Survival skill.
Languages. You can speak, read, and write both Common and Grung.