Grizzly Bear (4e Creature)

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Grizzly bears are found in temperate to arctic forested and mountainous areas. They are solitary unless they are mothers with cubs. They weigh, on average, 500 lbs. However, they can be as large as 800 lbs. On all fours, they range from 4-5 feet high, and upright are between 6-7 feet high.

Grizzly Bear[edit]

Grizzly Bear
Level 3 Brute
Medium Natural Beast
XP 150
Initiative +4 Senses Perception +4; low-light vision
HP 55; Bloodied 27
AC 15; Fortitude 16, Reflex 15, Will 14
Speed 8
Basicmelee.png Claw
Effect: +6 vs. AC; 2d6+5 damage
Basicmelee.png Bite
Effect: +5 vs. AC; 1d6+5 damage
Melee.png Maul
Effect: +6 vs. AC; the bear makes two claw attacks. If both claw attacks hit the same target, the bear makes a secondary attack against that target. Secondary attack is Grizzly Crush; the target is grabbed (until escape).
Melee.png Grizzly Crush
Effect: Used only as secondary attack with Maul; if target is grabbed, bear does 3d6+6 damage to grabbed creature (no additional attack roll required).
Skills -
Str 18 (+4) Dex 13 (+1) Wis 10 (0)
Con 15 (+2) Int 2 (0) Cha 10 (0)
Alignment Unaligned Languages -
Equipment

Grizzly Bear Tactics[edit]

Grizzly bears will attack weakest enemy first, unless engaged by another opponent. Otherwise, they will engage nearest threat; threat determined by amount of damage dealt to them by that target. They will not move deliberately to flank, but will move to avoid being flanked or surrounded. They will pursue fleeing enemies. If PCs attempt to flee, grizzly bear's speed increases to 10 and it will charge. If it succeeds on the charge basic attack, it knocks the target prone. It has a 50% chance of abandoning the attack if the target plays dead or is unconscious. If attacked by another PC, the bear will abandon the prone/unconscious PC and engage the new threat. If not attacked or otherwise distracted, the bear has a 50% chance of continuing to attack the prone/unconscious PC until the PC is completely dead. Grizzly bears will continue to attack until they, or all the PCs, are unconscious or dead.

Grizzly Bear Lore[edit]

A character knows the following information with a successful Nature check.

DC 10: Grizzly bears are aggressive, and will attack anything threatening.

DC 15: Grizzly bears not only claw and bite, but will maul victims and attempt to crush them beneath itself.

DC 20: Grizzly bears are not afaid of humanoids and will approach camps and settlements if they smell food and it appears easily available. They normally do not eat humanoid flesh, but will if no other food source is available. They will pursue victims who flee, but sometimes will abandon their attack if the victim plays dead. They cannot climb very high in a tree, but can move very fast; it is not likely one could reach a tree and climb beyond the bear's reach before getting caught.

Encounter Groups[edit]

Grizzly bears are generally solitary unless they are with their cubs. If captured while it is a cub, Grizzly bears can be tamed or trained. If encountering a tamed/trained grizzly bear, it will generally be with elves, half-elves, or humans. Goblinoids and kobolds tend to prefer reptilian or vermin pets and guard animals.

Level 3 Encounter (XP 550)

  • 1 Grizzly Bear (Level 3 Brute)
  • 1 Elf Scout, raised one level, Ranger Beastmaster template (Level 3 Skirmisher)
  • 2 Elf Archer (Level 2 Artillery)

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