Great Scythe (3.5e Equipment)

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Great Scythe
Critical: x4
Range Increment: 10 feet
Type: piercing and slashing
Hardness: 20
Size Cost1 Damage Weight1 hp
Fine * 1d6 * 1
Diminutive * 1d8 * 2
Tiny * 1d10 * 5
Small 500 gp 2d6 7 10
Medium 500 gp 2d8 14 20
Large 700 gp 3d8 28 40
Huge * 4d8 * 80
Gargantuan * 5d8 * 160
Colossal * 6d8 * 320
  1. The SRD only gives a means to determine costs and weights of weapons for Large and Small versions based on the Medium weapons. Any other supplied values are the author's best determination.


A Great scythe can be used to make trip attacks. If you are tripped during your own trip attempt, you can drop the Great scythe to avoid being tripped. Masterwork cost and increase is the same as a normal scythe.

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