Golem-Blooded (4e Race)

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The Golem-Blooded[edit]

Magical sons and daughters of the 'Golem' race.

Racial Traits
Average Height: 5' 8" - 7' 0"
Average Weight: 210 - 320 lbs.
Ability Scores: +2 Constitution, +2 Intelligence or Wisdom
Size: Medium
Speed: 5 squares
Vision: Normal
Languages: Common, choice of two others
Skill Bonuses: +2 Dungeoneering, +2 Endurance
Construct: You are considered a Living Construct. You do not need to eat, sleep, or breathe. You do not need to make Endurance checks for suffication.
Expansive Memory: After an extended rest, you can decide to recharge one encounter power that you know.
Stone Skin: You are immune to poison damage, but take double damage from acid and necrotic damage.
Golem's Strength: You gain the "Golem's Strength" racial power.

Golem's Strength Golem-Blooded Racial Power
As you become enraged by your pain, your strength increases for a limited time.
Immediate Reaction Personal
Trigger: You or an ally become bloodied.
Effect: You add 4 damage, per tier, to all attacks until the end of your next turn. After that turn, you grant combat advantage until the end of the encounter.

There are times when a crazed mage creates a golem with the soul of a kidnapped child. The child's cries fall on deaf ears as the bodies of both body and mortal are fused together. The now-sterile being is not of the race the child that was before, but a new being made from a madman. A Golem-Blooded. They retain thier former personalities, but find that thier ex-homes before their creation make a Golem-Blooded a pariah of sorts, a unintentional renegade of his/her former kin.

Play a Golem-Blooded if you want...

  • To have skin harder than stone.
  • To reinvent a lost reality of a child.
  • To be hated by most but a trusted few.
  • To be a member of a race that favors the Fighter, Runepriest, Wizard, and Psion classes.

Physical Qualities[edit]

Golem-Blooded have an outer form similar to a stone or iron golem, but molded to either male or female specifics. They almost always have no nose, having a rather crudely hindged jaw, forcing a large underbite on the indevidual's face. Interestingly, the soul of the child makes his/her eye color of any color in exsistance. They have no hair. They age much slower than humanity, making it so they are at adulthood around 6 years old, and Golem-Blooded can live in a timespan around 5000 years.

Playing a Golem-Blooded[edit]

In an act of fear, a Golem-Blooded attempts to hide his/her exsistance with a hood or other means of hiding (e.g. Illusions). They fear others, usually for the thought of others being like his/her creator, or, even worse, rejection for being an abombination. If anyone gets to befriend a Golem-Blooded (harder than it sounds), the Golem-Blooded's loyalty is unmatched. Having the memories of the past in front of them makes them depressed, mostly because that the kidnapped soul is considered dead after so long. Golem-Blooded hate thier exsistance most of the time, but won't want to die until they can find a way to regain thier forgotten forms.

Golem-Blooded Characteristics: Depressed, Wise, Studious, Curious, Tough, Easily Angered, Serious, Focused

Golem-Blooded Names: Sometimes, they can remember thier past names (of another race), so they continue to use those names. On the other hand, some Golem-Blooded cannot remember and adopt a name that describes them.

Golem-Blooded Adventurers[edit]

Three sample Golem-Blooded adventurers are described below.

Tartaross is a Golem-Blooded Runepriest of Moradin. Being a male dwarven child, he was swiftly taken by a mysterious Archmage called, "The Silver God". As a Golem-Blooded, his father, the King Hephestos himself, mourned his son's apperant death. This made Taraross want to reforge a new body for himself to inhabit when the time comes. Moradin, noticing the child wanting to see his father again, gave him the ability to read and write powerful runes of Supernal to help accomplish his goal...

Kairi is a Golem-Blooded Psion that used to be a female elf. Kidnapped by an unknown entity when she discovered her psionic powers, she decided she was too much of an exile from her people anyway, so she attempted to create a new life from her old mental and physical ruins. She also gains visionary voices from her kidnapper, and wants to find out who it is at any cost...

Hermes is a Golem-Blooded Fighter who used to be a male gnome. He cannot remember anything about himself, due to a faulty fusion, and believes that this is the way he's always been. He does not understand what he as viewed as, either...

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