Garotte, Variant (3.5e Equipment)
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|Small||1 gp||see text||—|
|Medium||1 gp||see text|
|Large||2 gp||see text||—|
To use a garotte, go behind a target. Make a melee attack, as normal. If successful, you wrap the garotte around the enemy's neck. A DC 15 Strength or Dexterity check collapses the target's windpipe, nauseaing them for 2 rounds. If you succeed on a grapple check against that creature, the creature is unconcious for 2 rounds, plus however long you grapple them. Alternatively, you can break off the garotte. This does not allow you to make a grapple, but deals 1d6 damage/round for 5 rounds after.