Fulfillment (3.5e Spell)

From D&D Wiki
Jump to navigation Jump to search
This material is published under the OGL 1.0a.


Fulfillment
Universal
Level: Tarot 7
Components: V, F
Casting time: 1 Standard Action
Range: Touch
Target: One creature touched.
Duration: See Text
Saving Throw: None
Spell Resistance: Yes


Target gains +1 circumstance bonus to all rolls to achieve a tangible goal.

This spell is similar to Achieve Goals in that it aids the target in completing a specified, tangible goal.

Once cast, the target recieves a +1 circumstance bonus to all actions and skill rolls that further the achievement of the goal. If the target does not actively pursue the goal for a full day, the spell expires. If the target is imprisoned and attempts to escpae, this counts as pursuing the goal; however, if imprisoned and no attempt to escape is made, it negates the spell. Side adventures and idle wandering also disrupt the spell.

In any event, the effects of the spell will wear off after 1 week per caster level.

Arcana[edit]

This spell can only be cast using the 9 of Pentacles as a focus.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is {{{1}}}. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains {{{2}}} material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsTarot Mage