Fighter AoO'er (3.5e Optimized Character Build)

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Looking through a fairly comprehensive list of 3.5 feats, I came across a section organized under Attack of Opportunity and another section organized under Combat Reflexes. This sparked the idea of an AoO character which has morphed into the current build.


Players Handbook I and II, Complete Adventurer, Complete Warrior, Dragon Magazine (DR317, DR331, DR339, DR340), and Unearthed Arcana.

Game Rule Components[edit]

My group allows two Flaws from Unearthed Arcana to gain two additional Feats at first level.


For my 10th level ECL 8 Xvart build I used a Belt of Giant Strength +4 and a +1 keen dwarvencraft adamantine Lucerne Hammer for the options of reach, damage, sundering & x4 critical. However, a Spiked Chain/Weapon Finesse/Gloves of Dexterity may work better...I don't like sparing two Feat slots, but getting a high initiative may be worth it.


Starting Ability Scores (Before Racial Adjustments):

Race (Templates): Human or Xvart were my final two choices. Had to throw out Dragonkin because we are not 10th level yet.

Starting Racial Traits:

ECL Class/HD/LA Base
Attack Bonus
Saving Throws Feats Class
Fort Ref Will
1st Fighter +1 +2 +0 +0 Deft Opportunist, Combat Reflexes, Backstab, Vexing Flanker
2nd Fighter +2 +3 +0 +0 Shorten Grip
3rd Fighter +3 +3 +1 +1 Adaptable Flanker
4th Fighter +4 +4 +1 +1 Power Attack
5th Fighter +5 +4 +1 +1
6th Fighter +6 +5 +2 +2 Expert Tactician, Improved Combat Reflexes
7th Fighter +7 +5 +2 +2
8th Fighter +8 +6 +2 +2 Cleave
9th Fighter +9 +6 +3 +3 Leap Attack
10th Fighter +10 +7 +3 +3 Power Critical
11th Fighter +11 +7 +3 +3
12th Fighter +12 +8 +4 +4 Lady's Gambit, Robilar's Gambit ->
13th Fighter +13 +8 +4 +4
14th Fighter +14 +9 +4 +4 Great Cleave
15th Fighter +15 +9 +5 +5 Defensive Sweep
16th Fighter +16 +10 +5 +5 Dodge
17th Fighter +17 +10 +5 +5
18th Fighter +18 +11 +6 +6 Greater Combat Reflexes, Mobility
19th Fighter +19 +11 +6 +6
20th Fighter +20 +12 +6 +6 Opportunistic Tactician

Other Components[edit]

The Feats after 10th are mostly after thoughts. I would love Opportunistic Tactician at a lower level for the maneuverability.


At the low levels, group oriented fighting is required. Backstab: gets you the AoO if a creature is beating on another party member. Vexing Flanker: gives you a nice bonus to hit flanked enemies. Deft Opportunist: Because missing an AoO sucks. Shorten Grip: increases the chance for an AoO if an enemy gets up in your face. Adaptable Flanker: helps the others if they can't hit as well as you, or gives more chances for sneak attack. Improved Combat Reflexes: to get an extra AoO on the same enemy. Expert Tactician: for more party whompin' goodness (Improved Initiative or others delaying would help with that tactic). Cleave: because who doesn't want to be able to spread the love? Leap Attack: because the cinematic leaping head crush is cute. Power Critical: Yes, I really want that x4 damage. Lady's Gambit: to make all your attacks for the round extra better for whompin'. Robilar's Gambit: because by then, you really know your a badass. Great Cleave: because it's great to cleave. Defensive Sweep: DANCE BOY! DANCE! Dodge/Mobility/Opportunistic Tactician and Greater Combat Reflexes (3 AoO/target): Becoming Lord of the AoO Dance.

Munchkin-Size Me[edit]

Of course, increasing Size/Reach would be nice.

Side Notes[edit]

I would like to have been able to squeeze in Improved Initiative, Weapon Focus/Specialization, but the other bonuses were more attractive. Perhaps switching out Dodge/Mobility/Opportunistic Tactician would work. Picking Human for the extra feat and skill points may work out better, but I like the Dex bonus. Didn't take Improved Sunder because with Robilar's Gambit, you want them to try and hit ya.


Invisibility & stuff that negates AoO.

DM Counters[edit]

Invisibility & stuff that negates AoO.


I will be playtesting this shortly, updates may follow. If you base a character off this concept for any form of media including a movie, book, or article, I respectfully request you give me credit :) Thanks! -Travis ____

How exactly do you plan on getting a feat which requires a bab of 12 at 1st level?

Or an Epic level feat (Improved Combat Reflexes) before level 20?

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