Fiendish Tiger (3.5e Creature)
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|Size/Type:||Large Magical Beast (Extraplanar)|
|Hit Dice:||6d8+18 (45 hp)|
|Speed:||40 ft. (8 squares)|
|Armor Class:||14 (–1 size, +2 Dex, +3 natural), touch 11, flat-footed 12|
|Attack:||Claw +9 melee (1d8+6)|
|Full Attack:||2 claws +9 melee (1d8+6) and bite +4 melee (2d6+3)|
|Space/Reach:||10 ft./5 ft.|
|Special Attacks:||Improved grab, pounce, rake 1d8+3|
|Special Qualities:||Low-light vision, scent, Darkvision 60ft, Resistance to cold and fire 5, Spell Resistance 11, Damage Reduction 5/magic|
|Saves:||Fort +8, Ref +7, Will +3|
|Abilities:||Str 23, Dex 15, Con 17, Int 3, Wis 12, Cha 6|
|Skills:||Balance +6, Hide +3*, Listen +3, Move Silently +9, Spot +3, Swim +11|
|Feats:||Alertness, Improved Natural Attack (bite), and Improved Natural Attack (claw).|
|Environment:||Warm forests in an evil-aligned plane|
|Alignment:||Always evil (any)|
|Advancement:||7–12 HD (Large); 13–18 HD (Huge)|
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These great cats stand more than 3 feet tall at the shoulder and are about 9 feet long. They weigh from 400 to 600 pounds.
Smite Good (Su): Once per day the creature can make a normal melee attack to deal extra damage equal to its HD total (maximum of +20) against a good foe.
Improved Grab (Ex): To use this ability, a tiger must hit with a claw or bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Rake (Ex): Attack bonus +9 melee, damage 1d8+3.
SEE WIKIPEDIA ENTRY: Tiger