Failsafe (3.5e Equipment)

From D&D Wiki

Jump to: navigation, search

Failsafe: A failsafe weapon is inscribed with runes related to various gods of luck and fortune. Upon rolling a natural 1 when using a failsafe weapon, you can choose to ignore the effects of a natural 1 (typically an automatic miss, or worse in some games). Your attack is not re-rolled, but if your blow would have hit otherwise with 1 + your attack score, then you hit. Otherwise you miss, but incur no further effects of a fumble. You may activate this power 3/day as a free action.

If you have luck points, such as from feats, domain, or enhancement, you gain 1 additional luck point a day when using this weapon.

Faint abjuration;CL 5th; Craft Magic Arms and Armor, remove curse; Market Price: +1 bonus.

Back to Main Page3.5e HomebrewEquipmentMagical Weapon Enhancements

Home of user-generated,
homebrew pages!