Extra Power (3.5e Feat)

From D&D Wiki

Jump to: navigation, search
Padlock.png
The primary contributor has requested no further edits to this page
The user above has requested no further edits to this page. This page is considered complete and balanced. As such, the page has been locked so that only administrators can edit it. If you wish to make alterations to this page, or you see an error, please discuss it on the talk page. If this page is not fully protected, please either contact an administrator or remove this template.


Extra Power [Class][edit]

You learn an addition power.
Prerequisite: Phantom level 3rd.
Benefit: You learn one addition power at any level up to one lower than the highest level of power you can currently cast. Thus, a 4th-level Phantom (maximum power level 2nd) gains a new 0-level or 1st-level power known.
Special: You can gain this feat multiple times. Each time, you learn a new power at any level up to one lower than the highest level of power you can cast.


Note: Related to the Phantom


Back to Main Page3.5e HomebrewCharacter OptionsFeatsPhantom Feats

Home of user-generated,
homebrew pages!


admin area
Terms and Conditions for Non-Human Visitors