Eternal Soul (3.5e Epic Spell)
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|Necromancy [Death, Evil]|
|Components:||V, S, Ritual|
|Casting time:||10 minutes|
|Saving Throw:||Will negates ("Harmless")|
|To Develop:||288,000 GP; 6 days; 11520 XP. Seed: slay (DC 25), animate dead (DC 23). Factors: increase HD animated to 50 (+30 DC), change undead type to ghost (+8 DC). Mitigating factors: increase casting time by 10 minutes (-20 DC), 10d6 backlash (-10 DC), change from target or touch to personal (-2 DC), two additional casters contributing 6th level spell slots (-22 DC).|
A willing process by which the caster crafts himself into a ghost.
Upon completion of the spell, the caster dies (applying all effects of death) and simultaneously brings his spirit back, binding it into ghost form. He gains the ghost template, including the manifestation ability and 1d3 special attacks, as chosen by the caster, and is transported to the Ethereal Plane as a ghost. The body and all equipment remains, and an ethereal copy appears with the caster. If the originals are removed from the body, the ethereal copies disappear, but if they are replaced, or other items are added, ethereal copies appear with the caster.