Entropic,Lesser (3.5e Equipment)
From D&D Wiki
Lesser Entropic: A target struck with a lesser entropic weapon takes 1d6 negative energy damage and must take a Fortitude save versus DC 14 or gain one temporary negative level for one hour. Additional attacks do not cause additional temporary negative levels, nor is the duration refreshed. This property cannot be applied to ammunition.
Moderate Necromancy;CL 15; Caster must be evil, Craft Magic Arms and Armor, inflict critical wounds, enervation, must be crafted while in the company of undead; Market Price: +2 bonus
Back to Main Page → 3.5e Homebrew → Equipment → Magical Weapon Enhancements