Enlightened Mind (D20 Modern Advanced Class)

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Enlightened Mind[edit]

Through extensive training and meditation, a Psion's mind can become so focused that her own body will obey her will and surpass what should be possible. An enlightened mind demonstrates powers of Telepathy and Telekinesis with such control that it appears effortless. She often uses her telekinesis to lift herself, giving her the ability of levitation and flight.

Ability: Charisma, Dexterity, Strength

Becoming an Enlightened Mind[edit]

The Enlightened Mind can only be used by Psionic Manifesters, such as the Wilder, Psychic Warrior, and most of all, Psion. The Enlightened Mind is for any Psionic creature with enough casting ability to reach the requirements.

Entry Requirements
Skills: Concentration 8 Ranks, Autohypnosis 4 Ranks.
Feats: Psionic Meditation.

Class Information[edit]

Hit Die: d6

Action Points: 5 + one-half character level, rounded down, every time the enlightened mind attains a new level in this class.

Class Skills[edit]

The enlightened mind’s class skills (and the key ability for each skill) are: The Enlightened Mind’s class skills (and the key ability for each skill) are: Autohypnosis (Wis), Computer Use (Int), Concentration (Con), Craft (electronic, mechanical, visual art, writing) (Int), Decipher Script (Int), Diplomacy (Cha), Disable Device (Int), Knowledge (art, current events, history, popular culture, streetwise, technology, theology and philosophy) (Int), Navigate (Int), Profession (Wis), PsiCraft (Int), Read/Write Language (none), Repair (Int), Research (Int), Search (Int), Sense Motive (Wis) and Speak Language (none).

Skill Points at Each Level: + Int modifier.

Class Table[edit]

Table: The Enlightened Mind
Level Base
Attack Bonus
Power Points Per Day Special Powers Known
1st +0 +0 +0 +2 +1 Level Psion Force of Will 1/day +1 Level Psion
2nd +1 +0 +0 +3 +1 Level Psion Telekinetic Flight (Clumsy) +1 Level Psion
3rd +1 +1 +1 +3 +1 Level Psion Mindlink +1 Level Psion
4th +2 +1 +1 +4 +1 Level Psion Telekinetic Flight (Poor) +1 Level Psion
5th +2 +1 +1 +4 +1 Level Psion Force of Will 2/day, Bonus Feat +1 Level Psion
6th +3 +2 +2 +5 +1 Level Psion Telekinetic Flight (Average) +1 Level Psion
7th +3 +2 +2 +5 +1 Level Psion Psionic Form 2/day +1 Level Psion
8th +4 +3 +3 +6 +1 Level Psion Telekinetic Flight (Good) +1 Level Psion
9th +4 +3 +3 +6 +1 Level Psion Force of Will 3/day +1 Level Psion
10th +5 +4 +4 +7 +1 Level Psion Telekinetic Flight (Perfect), Bonus Feat +1 Level Psion

Class Features[edit]

All of the following are class features of the Enlightened Mind:

Powers Known[edit]

Powers Known: Enlightened Minds discover powers each level as though they gained a level of psion. Powers are chosen from the psion power list. Their effective manifester level is increased by one for each level of the prestige class.

Force of Will[edit]

Force of Will (Ex): Starting at 1st level and every fourth after that (5th, 9th) the Enlightened Mind can demonstrate absolute control over her body by substituting a saving throw bonus with her Will bonus.

Telekinetic Flight[edit]

Telekinetic Flight (Ex): At 2nd level, the Enlightened Mind gains control of her own body so that she is able to levitate and control it as if flying with wings. However her degree of control is limited as the Enlightened Mind gets used to moving herself, and she flies with clumsy maneuverability. Every 2 levels, the maneuverability rises by a degree to perfect at 10th level. Maintaining a Psionic Focus is required in order to remain in flight, if the focus is expended the Enlightened Mind will fall at normal speed.

Wings(Clumsy) 20ft. Movement.

Wings(Poor) 40ft. Movement.

Wings(Average) 60ft. Movement.

Wings(Good) 80ft. Movement.

Wings(Perfect) 100ft. Movement.


Mindlink (Ps): At 3rd level the Enlightened Mind gains Mindlink as a Psi-like ability.

Psionic Form[edit]

Psionic Form (Ps): At 7th level and twice per day, the Enlightened Mind can unlock her mind's potential and assume a Psionic Form that causes her eyes and skin glow. While in this form, taking an action that would otherwise expend her Psionic Focus, does not do so. It lasts for a number of rounds equal to 3 + the character’s Will modifier. The Enlightened Mind may prematurely end the form. At the end of the form, the Enlightened Mind becomes fatigued (–2 penalty to Strength, –2 penalty to Dexterity, can’t charge or run) for the duration of the current encounter, and cannot manifest a power for a number of turns equal to the number of turns that she maintained the form.

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