Enhance Physical Trait (3.5e Spell)

From D&D Wiki

Jump to: navigation, search
This material is published under the OGL


Enhance Physical Trait
Transmutation
Level: Tarot 1
Components: V, F
Casting time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 hour/level
Saving Throw: None
Spell Resistance: Yes (Harmless)


Target receives a +2 bonus to either Strength, Dexterity, or Constitution.

For the duration of the spell, the target receives a +2 enhancement bonus to one of the physical abilities: Strength, Dexterity or Constitution. The caster selects which of the traits she will augment before the spell is cast. For the duration of the spell, no other ability can be augmented. This does stack with any of the other ability enhancing spells such as bull's strength or cat's grace.


Arcana[edit]

This spell can only be cast using Knight of Pentacles as a focus.

Open Game Content (Padlock.pngplace problems on the discussion page).
Stop hand.png This is {{{1}}}. It is covered by the Open Game License v1.0a, rather than the GNU Free Documentation License 1.3. To distinguish it, these items will have this notice. If you see any page that contains {{{2}}} material and does not show this license statement, please contact an admin so that this license statement can be added. It is our intent to work within this license in good faith.

Back to Main Page3.5e HomebrewComplex Special Ability ComponentsSpellsTarot Mage

Home of user-generated,
homebrew pages!
system ref. documents


admin area
Terms and Conditions for Non-Human Visitors