Engulfing Doom (3.5e Spell)

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Engulfing Doom
Level: Sorcerer/Wizard 9, Warmage 9
Components: V, S, M
Casting time: 1 standard action
Range: Medium (100 ft. + 10 ft./level)
Target: 20 ft. radius emanation
Duration: 1 round/spell casting level
Saving Throw: Fortitude half
Spell Resistance: Yes

This spell summons forth a shrieking maelstrom of magical force that completely fills the target area to a height of 30 ft. Any creature caught in the initial burst suffers 5d6 hit points of damage, though a successful Fortitude save reduces this damage by one-half. For each creature in the area of effect that is killed by the engulfing doom, the radius of the emanation increases by 5 ft. at the beginning of the following round and the damage caused increases by 1d6. If 3 targets are killed by the spell then, at the beginning of the next round, the radius increases by 15 ft. and the damage caused increases by 3d6 to cause a total of 8d6 hit points of damage to all creatures caught in the area of effect. The maximum damage this spell can cause in a given round is 25d6 hit points, but there is no maximum to the area of effect.

Material Component: A globe of obsidian wrapped in alternating bands of gold, silver and copper (1,000 gp value).

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