Enforcer (5e Subclass)
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Fighter Martial Archetype
Enforcers are Fighters who utilise earth magic and thier own endurance to destroy thier enemies.
- Extreme Survivability
Starting at 3rd level, your HP increases by a number equal to your level and increases by 1 extra every time you level up. Also, you add your Constitution modifier to the healing of Second Wind.
- Defensive Prowess
Starting at 7th level, your AC increases by 1 while you are wearing armour.
- Stone Will
Starting at 10th level, you can cast Wall of Stone. You must finish a short or long rest before you do so again.
- Strong Will
Starting at 15th level, you can cast Earthquake. You must finish a short or long rest before you do so again.
Starting at 18th level, you can add your Constitution modifier to Strength-Based Attack and Damage rolls.