Enforcer (5e Subclass)

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Scales.png This page is of questionable balance. Reason: A subclass shouldn't be able to suddenly cast high level spells, let alone regain them on a short rest. The subclass is also worse than other figher subclasses at lower levels.


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Enforcer[edit]

Fighter Martial Archetype


Enforcers are Fighters who utilise earth magic and thier own endurance to destroy thier enemies.


Extreme Survivability

Starting at 3rd level, your HP increases by a number equal to your level and increases by 1 extra every time you level up. Also, you add your Constitution modifier to the healing of Second Wind.


Defensive Prowess

Starting at 7th level, your AC increases by 1 while you are wearing armour.


Stone Will

Starting at 10th level, you can cast Wall of Stone. You must finish a short or long rest before you do so again.


Strong Will

Starting at 15th level, you can cast Earthquake. You must finish a short or long rest before you do so again.


Punishment

Starting at 18th level, you can add your Constitution modifier to Strength-Based Attack and Damage rolls.


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