Employee of Royalty (5e Background)

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Employee of Royalty[edit]

You are or were an employee in a royal court perhaps you were the king's personal blacksmith, a retired soldier giving the general advice on military matters, an envoy or knight errant, whatever you position you helped a royal family in some way and they have chosen to repay you what was your relation with your king or queen were you respected, were you a secret spy for another court, or a butler attending to the kings every need. why did you leave, were you found out and had to flee? Did you retire to a more exciting life? Did your Queen die or are you simply running errands for the royal family? Are your duties light enough that you can leave for long periods of time, or are you just held in such a high regard that you can simply come and go as you please.

Skill Proficiencies: You are proficient in two of the following skills, Athletics, Investigation, Arcana, Religion, Insight, or History.

Tool Proficiencies: One set of artisans tools.

Languages: One of your choice.

Equipment: Common clothes, one set of artisan's tools, a letter of recommendation, from your past employer, a pouch containing 10 gold coins and another item detailed in the specialization below.

Specialization[edit]

Listed below are several lines of work found in a noble household.

d8 Specialization
1 Military adviser, a small telescope.
2 Royal blacksmith, a dungeoneer's pack.
3 court wizard, a component pouch.
4 Envoy, a diplomats pack
5 Butler/maid, proficiency in Persuasion
6 Cook, a recipe book (this gives you advantage on saves to make a satisfying meal)
7 Spy a disguise kit or thieve's tools
8 Knight errant an explorer's pack

Feature: The crown's good will[edit]

You have a letter of recommendation this can be used to open doors in common and noble house's that recognizes your leaders rule, however enemies of your nation will be quick to end an influential member of that nations society. Lesser monsters may back down at the prospect of angering a noble family. So in this case you have advantage on (charisma) intimidation checks against creatures with an intelligence of 6 or higher and a challenge rating lower than half your level.

Alternate Feature:Hands in pockets[edit]

if you took the spy specialization (or the idea of a cutthroat butler or something appeals to you.) You may take this feature, your line of work has made you many friends, and many enemies you have dirt on most of the nobles in the ream and can gain simple favors from them, information, temporary lodging, horses for a short trip ect. however you must sleep with one eye open as said nobles do not appreciate being blackmailed.

Suggested Characteristics[edit]

Use the characteristics for the soldier for military adviser, or black smith; use the sage's characteristics for court wizard; use the folk hero's characteristics for knight; use the noble's characteristics for envoy; use the acolyte's characteristics for butler or maid (replacing a deity for the crown you serve).


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