Duelist (5e Subclass)

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Duelists When you choose this Subclass at 3rd level you gain access to the “duelist cloak” and the “duelist gauntlet” feature, as well as the Dueling fighting style:

Dueling While you are wielding a melee weapon in one hand and no other weapons, you gain a +2 bonus to damage rolls with that weapon.

In addition, you don't need advantage on your attack roll to use your Sneak Attack as long as no creature other than you is within 5 ft. of your target.

Duelist Cloak This item is worn on one arm and held in the same hand. While using a Duelist Cloak, you may carry small objects in the hand that is using the Duelist Cloak. While using a Duelist Cloak, you may use your bonus action to gain a +2 bonus to your AC until the start of your next turn.

Duelist Gauntlet You gain proficiency in Duelist Gauntlet. The Duelist Gauntlet is a small item that may be worn on one hand. Alternatively, the Duelist Gauntlet can be thrown. For you, a Duelist Gauntlet deals 1d4 bludgeoning damage, has a range of 20/60, and has the light and finesse properties You may also use any magical gloves in this way.

A Dance to the Death Starting at 3rd level you gain the ability to compel an opponent to duel you. You gain the compelled duel spell, using Charisma as your spellcasting modifier. Spell save DC = 8 + your proficiency bonus + your Charisma modifier. You may use this feature a number of times equal to your charisma modifier (min. 1 use). You regain all expended uses when you finish a long rest.

Extra Attack Beginning at level 5, you can attack twice, instead of once, whenever you take the Attack action on your turn.

Improved Duelist Cloak At 9th level, you gain a +2 bonus to your AC while wielding a Duelist Cloak. You can no longer use your bonus action to add +2 to your AC by using the Duelist Cloak feature.

Improved Critical Once you have reached 13th level, you have gained enough skill to know where to strike your opponent to deal the most damage. Your weapon attacks now critically strike on a roll of 19 or 20.

Riposte At 17th level, when you are attacked by an enemy within 5 ft. of you, you may expend your reaction to add the weapon attack modifier of a weapon you are wielding to your AC against that attack. If this causes the attack to miss, you may make a single weapon attack against that creature (You may add your sneak attack bonus to this attack).

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