Duality&Dice (5e Campaign Setting)

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Duality&Dice (5e Supplement)(WIP)[edit]

A much harder and high stakes campaign setting than regular D&D, but the players get power to show for it. Based around an original world which is quite similar to the real world. Where people are blessed by gods for power to help fight against evil. The world of Duality awaits.

Here are the various available new features within the new world of Duality.

Classes[edit]

There is only one available class within this world, you may ask your dm to use a regular D&D class however it is not recommended.

Races[edit]

The only available races for Duality&Dice is Human and Variant Human. With this Human gaining a +2 to every stat as opposed to a +1, and the Variant Human gaining a Body Feat from the Divine Feats that they meet the requirements of and +3 in a single stat.

Backgrounds[edit]

Backgrounds to really shape your character, you may ask you dm to use a regular D&D background however it is not reccomended.

Divinities[edit]

Power granted to your players by gods at the start of their journey, granting them unique abilities at each level.

Gadgets[edit]

Feats are cool, but sometimes you want cool buffs without wasting an ASI, gadgets are purchasable mini feats that grant smaller buffs to the holder.

Divine Feats[edit]

The available, much stronger, feats within this brand new world, you may ask your dm to use regular D&D feats however it is not recommended.

Auxiliaries[edit]

A brand new way to spice up combat, taking it to new heights.

Alchemy[edit]

Special smaller abilities used at the consumption of Chalk

Buffs&Debuffs[edit]

All available buffs and debuffs and what they do.

Agency Weapons[edit]

Normal weapons just don't cut it, these are the best of the best for your players.

Beastiary[edit]

Different creatures available within the world


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