Dreagloth Abomination (4e Race)

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Dreagloth Abomination[edit]

Most drow are content to summon and bind demons, but a few deranged priestesses call fiends for foul rituals that mingle demonic blood with that of driders...

Racial Traits
Average Height: 6' - 7'
Average Weight: 400 - 500 lbs.
Ability Scores: +2 Charisma, +2 Constitution
Size: Medium
Speed: 7 squares
Vision: Darkvision
Languages: Common, Elven
Skill Bonuses: +2 Athletics, +2 Arcana
Ancestry: You are the descendant of both Demons and Drow. You are considered a fey for the purpose of effects relating to creature origin. You are considered a demon for the purpose of effects relating to that keyword.
Extra Arms: You have two smaller arms. You can hold items in these hands. You cannot make attacks with (or gain benefits or bonuses from) weapons, implements or shields held in your smaller hands.
Tethering Web: You gain the tethering web power.
Hate Light: You take a -4 penalty to Perception checks in bright light.

Tethering Web Dreagloth Abomination Racial Power
You shoot a sticky web that grabs your opponent.
Encounter Star.gif Poison
Minor Action Ranged 5
Target: One creature, or two creatures if you are bloodied.
Attack: Constitution + 2 Vs. Fortitude
Hit: 2d4 + Constitution modifier poison damage, and the target is immobilized until the end of your next turn. While the target is immobilized by this power, you can move them as a standard action as though you were moving a grabbed target.
Level 11: Constitution + 4; 3d4 damage
Level 21: Constitution + 6; 4d4 damage

Abyssal dark elves have a connection with demons. Most drow are content to summon and bind demons, but a few deranged priestesses call fiends for foul rituals that mingle demonic blood with that of driders. The horrendous products of these unions are both drider and draegloth, and they are among the most feared creatures in the Abyss.

Play a Dreagloth Abomination if you want...

  • To be strong and powerful
  • To tower over your foes
  • To be a member of a race that favors the Warlock, and Sorcerer classes.

Physical Qualities[edit]

You have black skin and white hair that grows like a mane down your back, on the outside of your forearms, and down the back of your calves. Your fingers end in long claws, and you have canine-like back legs. You have two pairs of arms instead of just one. Your primary and secondary arms are usually very muscular, and you have long, pointed ears and teeth.

Playing a Dreagloth Abomination[edit]

The drow of the Underdark worship the evil goddess Lolth, whose unforgiving rule of her people has caused the dark elves to develop a strong sense of pragmatism and discipline. The servants of Lolth learn from an early age that those who act first have the advantage in a society built on ruthless self-determination. Even those drow who escape the yoke of their dark culture typically retain this state of mind. Drow have little time for indecision or endless discussion, instead favoring quick action at all times. Despite the harshness of their culture, the members of the powerful drow houses live decadent lives. In drow society, an overt display of wealth is a sign of the strength and power of one's house, and many drow carry this attitude with them even after abandoning their people. A drow adventurer might drink only the finest wines, seek out the most comfortable accommodations, and employ only the finest clothing, weapons, armor, and gear. The drow heroes of the surface world have typically rejected the more wicked tenets of drow society. As such, most surface-dwelling drow have a strong independent streak. Granted a taste of freedom after having lived under the oppression of Lolth and her servants, a drow adventurer typically carries a strong distrust-or outright loathing-for authority figures. Many surface drow seem arrogant and antisocial as a result, but even those who live comfortably among other races often chafe against restrictions placed upon them. Surface-dwelling drow are often drawn to rebellious causes, and they might join or lead uprisings against oppression, trying to help others throw off the social shackles that they themselves once wore.

Dreagloth Abomination Characteristics: Strong, Loyal, Rebellious, Scheming

Male Names: Belgos, Bhintel, Drisdhaun, Drizzt, Elkantar, Houndaer, Kelnozz, Malaggar, Malkyr, Pelloth, Quarfein, Ryltar, Ulvein, Vorgyrn, Zebith

Female Names: Akneth, Alauniira, Briesril, Chali, Charinida, Diviir, Drisiml,Faeremma, Fillith, Ilivarra, Myrymma, Pellanistra, Quewaun, Shivra, Syndrina, Viergar, Waeren, Xune, Yasesril, Zaketrin, Zarra

Dreagloth Abomination Adventurers[edit]

Three sample Dreagloth Abomination adventurers are described below.

Xune is a Dreagloth Abomination Warlord. She has not yet found her way out of the Underdark, and while she is loyal to her troops, her superiors treat her like dirt. She thinks she has found her way out of this little problem upon stumbling into a cavern of exile drider willing to help invade her settlement and maybe free her forever.

Belgos is a Dreagloth Abomination Warlock. He lives alone in a dark cave, memorizing and creating dark rituals. He believes his destiny from beyond is to commune and summon a great horror to the world to raise the drow population to the surface by devouring the sun.

Drizzt is a Dreagloth Abomination Ranger. He lives in a small desert city, and steals to get by. And although the local authorities know it is him, they have no proof due to his secretive movements. He questions the goading voice of the Spider Goddess in his head and feels the need to commit evil.

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