Dragon, Force Hammer (3.5e Creature Overview)

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Force Hammer Dragon[edit]

Type: Dragon (Force)
Environment: Any land and underground
Organization: Wyrmling, very young, young, juvenile and young adult: solitary or clutch (2–5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1–2 and 2–5 offspring)
Challenge Rating: Wyrmling 13; very young 19; young 21; juvenile 25; young adult 28; adult 31; mature adult 35; old 37; very old 39; ancient 43; wyrm 50; great wyrm 59
Treasure: Double standard
Alignment: Usually neutral
Advancement: Wyrmling 21–24 HD (Huge) HD; very young 26–29 HD (Huge) HD; young 31–34 HD (Gargantuan) HD; juvenile 36–39 HD (Gargantuan) HD; young adult 41–44 HD (Gargantuan) HD; adult 46–49 HD (Gargantuan) HD; mature adult 51–54 HD (Colossal) HD; old 56–59 HD (Colossal) HD; very old 61–64 HD (Colossal) HD; ancient 66–69 HD (Colossal) HD; wyrm 71–74 HD (Colossal+) HD; great wyrm 76+ HD (Colossal+) HD
Level Adjustment:
Force Dragons by Age
Age Size Hit Dice (hp) Str Dex Con Int Wis Cha Base Attack/
Grapple
Attack Fort Save Ref Save Will Save Breath Weapon (DC) Frightful Presence DC
Wyrmling M 8d12+32 (89 hp) 17 14 18 10 11 7 +8/+6 +13 +10 +7 +2 2d4 (18)
Very young M 11d12+66 (148 hp) 19 14 22 12 13 7 +11/+14 +16 +13 +8 +4 4d4 (21)
Young L 14d12+112 (213 hp) 19 14 26 12 13 7 +14/+17 +19 +17 +10 +6 6d4 (25)
Juvenile L 17d12+170 (292 hp) 21 14 30 12 15 9 +17/+25 +22 +20 +11 +8 8d4 (28)
Young adult H 20d12+220 (367 hp) 25 14 32 14 15 9 +20/+30 +27 +23 +13 +10 10d4 (31) 22
Adult H 23d12+276 (436 hp) 25 14 34 14 17 11 +23/+37 +29 +25 +14 +12 12d4 (33) 24
Mature adult G 26d12+338 (557 hp) 27 14 36 16 19 13 +26/+41 +33 +28 +16 +15 14d4 (36) 27
Old G 29d12+406 (591 hp) 29 14 38 18 21 15 +29/+45 +37 +30 +17 +17 16d4 (38) 29
Very old C 32d12+448 (684 hp) 31 14 38 20 23 17 +32/+53 +40 +32 +19 +20 18d4 (40) 32
Ancient C 35d12+560 (797 hp) 33 14 42 22 22 20 +35/+65 +41 +35 +20 +22 20d4 (43) 34
Wyrm C+ 38d12+646 (906 hp) 35 14 44 24 25 22 +38/+70 +45 +38 +22 +25 22d4 (46) 37
Great wyrm C+ 41d12+779 (1134 hp) 37 14 48 26 26 24 +41/+75 +44 +41 +23 +27 24d4 (49) 39
Force Dragon Abilities by Age
Age Speed Initiative AC Special Abilities Caster Level SR
Wyrmling 60 ft., fly 250 ft. (poor) +0 16 (–2 size, +4 deflection, +19 natural), touch 12,
flat-footed 31
Damage reduction 10/magic,
deflecting force,
immune to force
0rd 0
Very young 60 ft., fly 250 ft. (poor) +0 19 (–2 size, +6 deflection, +24 natural), touch 14,
flat-footed 38
0th 0
Young 60 ft., fly 300 ft. (clumsy) +0 21 (–4 size, +8 deflection, +29 natural), touch 14,
flat-footed 43
Damage reduction 15/magic 0th 0
Juvenile 60 ft., fly 300 ft. (clumsy) +0 25 (–4 size, +10 deflection, +34 natural), touch 16,
flat-footed 50
, pluse 3th 18
Young adult 60 ft., fly 300 ft. (clumsy) +0 28 (–4 size, +12 deflection, +39 natural), touch 18,
flat-footed 57
Damage reduction 15 6th 20
Adult 60 ft., fly 300 ft. (clumsy) +0 30(–4 size, +14 deflection, +44 natural), touch 20,
flat-footed 64
Wall of force 12th 22
Mature adult 60 ft., fly 300 ft. (clumsy) +0 32 (–8 size, +16 deflection, +49 natural), touch 18,
flat-footed 67
Damage reduction 20 14st 24
Old 60 ft., fly 300 ft. (clumsy) +0 35 (–8 size, +18 deflection, +54 natural), touch 20,
flat-footed 74
Forcecage, displacement 16th 26
Very old 60 ft., fly 300 ft. (clumsy) +0 37 (–8 size, +20 deflection, +59 natural), touch 22,
flat-footed 81
Damage reduction 25 18th 28
Ancient 60 ft., fly 300 ft. (clumsy) +0 37 (–8 size, +22 deflection, +64 natural), touch 24,
flat-footed 88
Maze 20th 30
Wyrm 60 ft., fly 350 ft. (clumsy) +0 39 (–8 size, +24 deflection, +69 natural), touch 26,
flat-footed 95
21rd 32
Great wyrm 60 ft., fly 350 ft. (clumsy) +0 38 (–8 size, +26 deflection, +74 natural), touch 28,
flat-footed 102
telekinetic sphere, force Hammer 21th 34


Combat[edit]

Breath Weapon (Su): A force hammer dragon has one of breath weapon, a cone of force that tears through creatures and objects in its area to devastating effect.

Immune to Force (Ex): A force hammer dragon cannot be harmed by any force effect, including magic missiles, explosive runes, mage’s sword, the sphere spells, or any other spell or effect with the Force descriptor. It can move freely through barriers made of force, such as a wall of force.

Deflecting Force (Su): A force hammer dragon is protected by a shield of force that provides a deflection bonus to its AC. The deflection bonus is equal to the dragon’s Charisma bonus.

Pulse (Su): When a force hammer dragon reaches juvenile age, the force surrounding its body can be used as a wepone once per a day per age category he can pulse the force around him throwing all creaters 10d10 feet away from the him.

Displacement (Su): An old force hammer dragon’s deflecting force bends light giving the dragon the benefit of the displacement spell (50% miss chance).

force Hammer (Su): A great wyrm force hammer dragon is a creature of pure primal force, he can use the force that sarounds his body as a hammer attacking a 15 foot area in any place adjacent to him. This cause 10d8 damage and also paralyzes the target for 1d4 rounds dc save of 28 if succeeds they are only dazed for 3d6 rounds.

Spell-Like 3/day—forcecage, maze, resilient sphere, telekinetic sphere, wall of force. The DCs are Charisma-based.

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