Dorrg (5e Creature)

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Medium humanoid (Murloc), chaotic evil

Armor Class 18 (Rusted Chain Mail)
Hit Points 100
Speed 25

17 (+3) 11 (+0) 9 (-1) 8 (-1) 7 (-2) 15 (+2)

Saving Throws Str +6, Con +2
Skills Athletics 5, Intimidation 7
Damage Vulnerabilities radiant
Damage Resistances necrotic
Senses passive Perception 8
Languages Nerglish
Challenge 6 (2,300 XP)

War Cry. For 1 minute, Dorrg can utter a special command or warning whenever a nonhostile creature that it can see within 30 ft. of it makes an attack roll or a saving throw. The creature can add a d4 to its roll provided it can hear and understand Dorrg. A creature can benefit from only one War Cry at a time. This effect ends if Dorrg is incapacitated.


Multiattack! Dorrg makes three melee attacks, typically one chomp and two smashes.

Chomp! Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 11 (1d10 +5) piercing damage.

Smash! Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 15 (2d8 + 5) bludgeoning damage.

A large beast, misshapen from greed and envy, this creature has brown mottled thick skin with heavy armored sections of additional chitinous armor growing from the shoulders, chest, and other vital areas. The scale like material is black; moreover, it is light absorbing and seems to have some of the properties of shadow dragons. Amongst the plates on this hunched over creature are sharp red blades that protrude menacingly in a sawtooth pattern. Scattered around his dirt colored skin are deep abscesses that are leaking black ooze and occasionally a black silky smoke like gas. His teeth are in rows and razor sharp; as they rot out of it's head, others grow in to take their place.

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