Divine Bloodline, Variant (5e Subclass)
From D&D Wiki
|This material is published under the OGL|
Your ancestor was touched by the divine in that way.
- Bonus Proficiencies
You are proficient with simple weapons, light and medium armor, and the Religion skill. Additionally, you can use a holy symbol as your spellcasting focus.
- Sorcerous Acolyte
At 1st level, choose one of the cleric class divine domains. The domain spells of your chosen domain are added to the sorcerer spell list for you. Additionally, you gain the 1st-level benefits of your chosen domain.
When you reach 6th level, you gain the ability to channel divine energy directly from your deity, using that energy to fuel magical effects. You start with two such options: the cleric class' Turn Undead and the 2nd-level Channel Divinity option of your chosen domain.
When you use your Channel Divinity, you choose which effect to create. You must then finish a short or long rest to use your Channel Divinity again.
Some Channel Divinity effects require saving throws. When you use such an effect from this class, the DC equals your sorcerer spell save DC.
- Sorcerous Priest
At 6th level, you gain the 6th-level benefits of your chosen domain.
- Divine Form
At 14th level, you gain the ability to sprout a pair of feathered wings from your back, gaining a flying speed equal to your current speed. You can create these wings as a bonus action on your turn. They last until you dismiss them as a bonus action on your turn.
You can't manifest your wings while wearing armor unless the armor is made to accommodate them, and clothing not made to accommodate your wings might be destroyed when you manifest them.
- Sorcerous High Priest
At 18th level, you gain the 17th-level benefits of your chosen domain.