Dire Half-Dragon Wolverine (3.5e Creature)

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Dire Half-Dragon (Blue) Wolverine
Size/Type: Large Dragon
Hit Dice: 5d10 (51 hp)
Initiative: +3
Speed: 30ft, climb 10ft, fly 60ft (average)
Armor Class: 20 (-1 size, +3 Dex, +8 Natural), touch 12, flat-footed 17
Base Attack/Grapple: +3/+13
Attack: Claw +13 melee (1d6+10)
Full Attack: 2 claws +8 melee (1d6+10) and Bite +3 melee (1d8+5)
Space/Reach: 10 ft./5 ft.
Special Attacks: Rage, Lightning Breath Attack (6d8) 60 ft. line, Reflex half (DC 10 + 1/2 HD + Constitution modifier)
Special Qualities: Low Light Vision, Scent, Dark Vision 60 ft., Immune to Sleep and Paralysis effects, and Immunity to Electricity
Saves: Fort +9, Ref +7, Will +5
Abilities: Str 30, Dex 17, Con 21, Int 4, Wis 12, Cha 12
Skills: Climb +10, Listen +7, Spot +7
Feats: Alertness, Toughness, Track(B)
Environment: Temperate Forests
Organization: Any
Challenge Rating: 6
Treasure: None
Alignment: Always Lawful Evil
Advancement: 6-15 HD (Large)
Level Adjustment: +3
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Rage(Ex): A Dire Half-Dragon Wolverine that takes damage flies into a berserk rage on its next turn, clawing and biting madly until either it or its opponent is dead. An enraged Dire Half-Dragon Wolverine gains +4 Strength, +4 Constitution, and -2 AC. The creature cannot end its rage voluntarily.

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