Destroyer (5e Subclass)

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Destroyer[edit]

Fighter Subclass

Destroyers are fighters with so much pent-up rage that they can unleash it in a blaze of glory. They gain the ability to cause massive amounts of damage and destroy almost everything in their path. The downside is that most of their abilities send them into a rage that does not distinguish friend from foe.

Rage Points

At level 3, your rage manifests itself in you as rage points. You have a number of these equal to half your fighter level(rounded down). You can spend rage points to do a large number of abilities. You start off with two of these abilities, called Unleash Effects, and you gain two more at 7th, 10th, 15th, and 18th level.

Unleash Effects[edit]

Rage of the Bear

You can spend 1 rage point to have your weapon attacks do 1d8 extra damage for 1 minute.

Rage of the Night

You can spend 1 rage point to increase your darkvision by 20 feet, or gain 10 foot darkvision if you don't have it for 1 minute.

Rage of the Cat

You can spend 3 rage points to increase your darkvision by 60 feet, or gain 60 foot darkvision if you don't have it for 1 minute.

Rage of the Lion

You can spend 4 rage points to increase your darkvision by 60 feet, or gain 60 foot darkvision if you don't have it and have your weapon attacks do 1d6 extra damage for 1 minute.

Rage of the Hawk

You can spend 2 rage points to gain a flying speed of 30 feet (Only usable in light) or increase your flying speed by 30 feet if you already have one.

Rage of the Spirit

You can spend 1 rage point to gain advantage on spell attacks for 1 minutes, but you have disadvantage on any Intelligence or Wisdom Saving Throws.

Rage of the Orc

You can spend 1 rage points to gain advantage on melee attacks for 1 minutes, but every other round(2,4,6,8,10) creatures attacking you have advantage.

Rage of the Human

You can spend 5 rage point to gain a +1 bonus to all your ability scores for until your next long rest.

Rage of the Devil

You can spend 1 rage point to cast Burning Hands as an Action on your turn for 1 minute.

Rage of the Demon

You can spend 1 rage points to get the Fire Bolt cantrip until your next long rest.

Rage of the Void

You can spend 2 rage points to get the Eldritch Blast cantrip until your next long rest.

Rage of the Squid

You can spend 3 rage points to force all creatures within 10 feet of you to make a Constitution Saving Throw or they become Blinded and have the Blinded condition for 1 minute.

Rage of the Grung

You can spend 2 rage points to get the Poison Immunity and Standing Leap features from the Grung racial features until your next long rest.

Rage of the Yuan-ti

You can spend 5 rage points to get the Poison Immunity, Magic Resistance,and you can cast Animal Friendship an unlimited number of times with this trait, but you can target only snakes with it. Features from the Yuan-Ti racial features.


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