Desert Elf (5e Subrace)

From D&D Wiki

Jump to: navigation, search

Desert Elf Subrace[edit]

As a desert elf, you have a natural resilience and a keen instinct. Your light steps carry you quickly through your native dunes and your variation of trance helps you travel long distances without issue. Desert elves' skin tends to range from dusky pale or a caramel brown, sometimes with traces of sandy yellow. Their hair tends toward dark browns and fair yellows, but it is occasionally black or platinum-colored. Their eyes are yellow, brown, or hazel and their features are more angular and deeply etched.

Ability Score Increase. Your Constitution score increases by 1.
Desert Dweller. Your body is naturally adjusted to the harsh temperatures and tough terrain of the desert. You’re naturally adapted to extreme heat, as described in chapter 5 of the Dungeon Master’s Guide
and you ignore any drawbacks caused by desert environments such as difficult terrain or hazards.
Desert Trance. Elves are known for their ability to enter their trance-like state, remaining semi-conscious, however, the desert elves take this a step further. After traveling for an hour or more, you can enter your Trance, but continue traveling at a normal pace in the direction you were facing. This state allows you to travel for a number of days equal your Constitution modifier without being exhausted, and needing food or drink. Once you've exited your Desert Trance, you cannot use this trait again until you've completed a long rest and you have consumed at least a day's worth of food and drink.
Survivalist. The desert sands are harsh and unforgiving to many. To grow and thrive in these lands you must know how to survive in a seemingly endless expanse where so many have fallen.
You are proficient in the Survival skill.

Back to Main Page5e HomebrewCharacter OptionsSubraces

Home of user-generated,
homebrew pages!

admin area
Terms and Conditions for Non-Human Visitors