Denizen (5e Background)

From D&D Wiki

Jump to: navigation, search

Denizen[edit]

You are a spirit, a soul that has come into possession of a body that did not originally belong to you; whether the original occupant gave up their body willingly, you deceived or tricked them out of it, or some other way entirely. Who were you before? Perhaps you were once a terrible human warlock, trapped in an amulet and hidden away. A dwarven hero who gave in to selfish desire and escaped death. An ancient halfling wizard who desired to see the future, and so contained your soul for a thousand years. You see with new eyes, and feel with new hands. What is your desire for your new life?

Skill Proficiencies: Arcana, Deception

Tool Proficiencies: One of your choice

Languages: One of your choice

Equipment: A small trinket, a pouch of 8 gp, a set of common clothes

Feature: Soul Whisper[edit]

Your time spent as a soul without a body, whether for a millennium or a mere moment, granted you valuable insight into spirits and other paranormal beings. As a result, you have the ability to converse with the souls of the recently deceased, ghosts, as well as those souls that may be magically contained.

Feature: Phantom Body[edit]

Adjusting to a new body can be an odd sensation, and something that many never get used to. You may catch yourself ducking under a doorway as a dwarf, or breaking a door when you simply meant to open it as an orc.

Suggested Characteristics[edit]

d8 Personality Trait
1 I am very secretive. No one can find out about my past life.
2 I am somewhat absentminded and will sometimes ramble about my past life
3 Preoccupied with death, I constantly seek a way to escape it
4 I am extremely cheerful, even a terrible day can’t bring me down
5 The living don't matter so much as the secrets of the dead
6 The memories of my host body co-exist with my own, making me appear at times to have two personalities
7 Despite the many who view me as an abomination, I am very open about my past life
8 I fear paladins and priests, and will avoid them at all costs
d6 Ideal
1 Opportunity. This new body offers me another chance to prove myself, I’ll make the most of it (Any)
2 Immortality. I must escape death, no matter the cost (Evil)
3 Knowledge. With another lifetime, I can learn so much more. (Neutral)
4 Redemption. My new body came at great cost, I must repay my debt to the people, and help them wherever they may need it. (Good)
5 Chance. Death is just the roll of the dice, and I plan to gamble with it (Chaotic)
6 Balance. Death is a delicate thing, no one must be allowed to cheat it again (Lawful)
d6 Bond
1 I have family who believe me dead, I must find them
2 The ancient trinket my soul was contained in was stolen, I wish to find it
3 The gods would see me returned to the grave, I will not allow it
4 I wish to find, and win back, my lover from my past life
5 I have a very strong bond with the people from my past life, but they must never know I still live
6 I owe a great debt to the family of my host, and I will repay them in kind
d6 Flaw
1 Others are more often a burden than not, I like to do things alone
2 If I come too close to death, I will abandon the field out of cowardice
3 Ambition blinds me, I sometimes ignore everything else in pursuit of what I want
4 My new body is simply a shell, losing life and limb doesn't matter to me
5 I am above everyone, even the most powerful of mortal authorities
6 I am a pathological liar, even in the smallest of things

Back to Main Page5e Homebrew5e Backgrounds

Home of user-generated,
homebrew pages!
system reference documents
admin area
Terms and Conditions for Non-Human Visitors